Player Matchup

Jormungandr
Jormungandr
Lxshr
Jormungandr
Level 84
God Stats
15W - 17L
1,496 SR
Queue Stats
415W - 482L
1,495 Elo+
Party 2
Neith
Neith
TheCancerOfDeath
Neith
Level 135
God Stats
13W - 5L
1,695 SR
Queue Stats
140W - 146L
1,500 Elo+
Solo
Ra
Ra
trunksesblade
Ra
Level 45
God Stats
8W - 14L
1,505 SR
Queue Stats
262W - 286L
1,581 Elo+
Party 2
Team Averages
Level 88
1,565 SR
1,525 Elo+

VS

Team Averages
Level 75
1,597 SR
1,409 Elo+
Eset
Eset
AstroMarkk
Eset
Level 120
God Stats
7W - 7L
1,662 SR
Queue Stats
25W - 39L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
FrreIo
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,414 Elo+
Party 1
Izanami
Izanami
I L3afy l
Izanami
Level 44
God Stats
4W - 5L
1,630 SR
Queue Stats
43W - 48L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lxshr
Jormungandr
12
2 / 0 / 8
7,845
785
6,524
7,814
6,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 1 / 4
7,921
792
12,381
8,929
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 7
7,161
716
6,984
7,644
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,401
640
8,318
7,515
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
FrreIo
Kuzenbo
10
1 / 3 / 0
6,390
639
4,961
10,312
7,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
I L3afy l
Izanami
9
0 / 5 / 0
6,173
617
4,002
11,669
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kuzenbo
FrreIo
Kuzenbo
1
3
0
0.33
L
Izanami
I L3afy l
Izanami
0
5
0
0
W
Jormungandr
Lxshr
Jormungandr
2
0
8
6
W
6
1
4
8
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
17,281
24,387
Taken
29,496
12,566
Mitigated
15,605
7,748
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,318
265
1,218
1,819
7,515
3,454
0
2,989
4,526
32,735
0
L
Kuzenbo
FrreIo
Kuzenbo
4,961
1,144
0
250
10,312
7,113
0
4,912
5,400
9,292
0
L
Izanami
I L3afy l
Izanami
4,002
2,799
0
791
11,669
5,038
0
5,888
5,781
0
19,423
W
Jormungandr
Lxshr
Jormungandr
6,524
2,099
1,086
760
7,814
6,350
166
2,598
5,047
18,757
0
W
12,381
4,686
0
1,693
8,929
3,336
335
4,567
4,115
0
34,365
W
6,984
1,050
1,655
2,554
7,644
2,880
532
5,604
1,852
24,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
18,964
134
Minions Killed
108
5
Camps Cleared
4
579,789
Distance Traveled
530,775
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,401
640
58
6
2
193,017
3
L
Kuzenbo
6,390
639
11
1
1
190,822
0
L
Izanami
6,173
617
39
4
1
146,936
4
W
Jormungandr
7,845
785
25
3
1
200,659
2
W
Neith
7,921
792
48
5
1
184,180
1
W
Ra
7,161
716
61
6
3
194,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role