Player Matchup

Olorun
Olorun
Any0lite
Olorun
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Party 2
Vamana
Vamana
MissLippie
Vamana
Level 58
God Stats
35W - 34L
1,570 SR
Queue Stats
272W - 294L
1,515 Elo+
Solo
Anubis
Anubis
ZombieVsGamin9
Anubis
Level 30
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 2
Team Averages
Level 39
1,452 SR
1,234 Elo+

VS

Team Averages
Level 102
1,674 SR
1,667 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexE88
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,705 SR
Queue Stats
100W - 52L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
CaptainCool6699
Gilgamesh
Level 118
God Stats
2W - 0L
1,817 SR
Queue Stats
181W - 132L
1,697 Elo+
Party 1
Tiamat
Tiamat
Dragostar37
Tiamat
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Any0lite
Olorun
14
2 / 12 / 2
9,990
624
11,247
19,758
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
MissLippie
Vamana
15
4 / 3 / 2
11,018
689
13,509
15,735
19,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 11 / 4
10,749
672
9,478
14,384
6,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexE88
Ah Muzen Cab
20
15 / 2 / 7
14,827
927
23,417
17,429
8,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
CaptainCool6699
Gilgamesh
17
6 / 4 / 16
12,205
763
12,197
21,633
21,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
16
5 / 3 / 17
11,709
732
9,452
12,353
8,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
26
26
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlexE88
Ah Muzen Cab
15
2
7
9.25
L
Olorun
Any0lite
Olorun
2
12
2
0.25
W
Gilgamesh
CaptainCool6699
Gilgamesh
6
4
16
3.5
W
Tiamat
5
3
17
4.5
L
Vamana
MissLippie
Vamana
4
3
2
1.67
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
45,066
49,877
Taken
51,415
36,039
Mitigated
38,422
5,467
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlexE88
Ah Muzen Cab
23,417
12,789
0
11,855
17,429
8,951
2,336
5,837
11,592
0
96,478
L
Olorun
Any0lite
Olorun
11,247
4,788
1,032
2,303
19,758
10,003
1,005
4,110
15,438
33,864
3,355
W
Gilgamesh
CaptainCool6699
Gilgamesh
12,197
3,319
534
7,355
21,633
21,061
740
9,895
11,738
0
30,028
W
Tiamat
9,452
681
0
3,082
12,353
8,410
580
4,336
8,017
24,287
0
L
Vamana
MissLippie
Vamana
13,509
7,248
0
2,132
15,735
19,549
0
2,787
12,643
0
36,149
L
9,478
1,222
0
0
14,384
6,487
0
2,717
11,410
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
38,741
182
Minions Killed
202
2
Camps Cleared
13
763,309
Distance Traveled
862,737
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,827
927
147
9
8
280,338
1
L
Olorun
9,990
624
58
4
2
226,666
3
W
Gilgamesh
12,205
763
28
2
3
299,558
1
W
Tiamat
11,709
732
27
2
2
282,841
1
L
Vamana
11,018
689
65
4
0
296,553
3
L
Anubis
10,749
672
59
4
0
240,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role