Player Matchup

Thanatos
Thanatos
Ap0_Kirito
Thanatos
Level 43
God Stats
13W - 10L
1,606 SR
Queue Stats
234W - 229L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Natananas
Nu Wa
Level 25
God Stats
17W - 10L
1,500 SR
Queue Stats
132W - 118L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
PiKey-Kira
Danzaburou
Level 138
God Stats
7W - 3L
1,559 SR
Queue Stats
33W - 31L
1,449 Elo+
Party 1
Khepri
Khepri
Rauri_91
Khepri
Level 16
God Stats
7W - 4L
1,596 SR
Queue Stats
25W - 33L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
TarTine-alexi
Sun Wukong
Level 149
God Stats
3W - 4L
1,133 SR
Queue Stats
440W - 432L
1,406 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,386 Elo+

VS

Team Averages
Level 81
1,428 SR
1,349 Elo+
Poseidon
Poseidon
Atreyu349
Poseidon
Level 44
God Stats
1W - 7L
1,345 SR
Queue Stats
7W - 15L
1,413 Elo+
Party 2
Atlas
Atlas
HARRY BZ
Atlas
Level 68
God Stats
1W - 2L
1,378 SR
Queue Stats
21W - 26L
1,264 Elo+
Party 2
Chiron
Chiron
The-head_Fall
Chiron
Level 61
God Stats
2W - 4L
1,361 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 3
Susano
Susano
TiE I Bauer
Susano
Level 121
God Stats
0W - 1L
1,274 SR
Queue Stats
25W - 33L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
joker-dark73
Cthulhu
Level 109
God Stats
0W - 1L
1,783 SR
Queue Stats
60W - 81L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ap0_Kirito
Thanatos
20
12 / 5 / 3
13,408
559
23,354
26,608
14,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Natananas
Nu Wa
19
4 / 4 / 8
11,920
497
14,677
13,914
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PiKey-Kira
Danzaburou
20
9 / 5 / 2
13,020
543
29,362
28,614
13,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Rauri_91
Khepri
18
0 / 2 / 7
10,721
447
4,566
15,843
15,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
TarTine-alexi
Sun Wukong
19
1 / 1 / 1
12,376
516
17,026
23,041
24,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Atreyu349
Poseidon
20
5 / 4 / 1
12,525
522
8,989
12,845
4,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
HARRY BZ
Atlas
15
1 / 3 / 3
9,510
396
9,040
23,539
28,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 8 / 3
9,976
416
17,840
26,965
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
18
7 / 8 / 3
11,874
495
17,162
27,985
10,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
joker-dark73
Cthulhu
18
0 / 3 / 1
10,791
450
11,716
27,045
25,054
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
26
Kills
17
17
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ap0_Kirito
Thanatos
12
5
3
2.7
L
Poseidon
Atreyu349
Poseidon
5
4
1
1.38
L
Atlas
HARRY BZ
Atlas
1
3
3
0.83
W
Nu Wa
Natananas
Nu Wa
4
4
8
2
W
Danzaburou
PiKey-Kira
Danzaburou
9
5
2
2
W
Khepri
Rauri_91
Khepri
0
2
7
1.75
W
Sun Wukong
TarTine-alexi
Sun Wukong
1
1
1
1.5
L
4
8
3
0.69
L
Susano
7
8
3
1.06
L
Cthulhu
joker-dark73
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,985
Damage
64,747
108,020
Taken
118,379
72,362
Mitigated
77,447
57,794
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ap0_Kirito
Thanatos
23,354
8,307
0
23,734
26,608
14,015
0
2,809
23,799
0
123,070
L
Poseidon
Atreyu349
Poseidon
8,989
899
0
2,437
12,845
4,046
408
4,521
8,324
104,459
0
L
Atlas
HARRY BZ
Atlas
9,040
4,828
328
2,268
23,539
28,766
0
4,340
19,199
45,020
0
W
Nu Wa
Natananas
Nu Wa
14,677
1,059
0
2,150
13,914
5,560
1,053
7,065
6,849
94,627
0
W
Danzaburou
PiKey-Kira
Danzaburou
29,362
13,391
0
16,632
28,614
13,393
3,107
4,829
23,785
0
133,962
W
Khepri
Rauri_91
Khepri
4,566
447
0
4,097
15,843
15,114
69
4,503
11,340
44,889
0
W
Sun Wukong
TarTine-alexi
Sun Wukong
17,026
4,140
0
11,181
23,041
24,280
564
10,539
12,502
0
121,541
L
17,840
8,767
652
7,729
26,965
9,409
300
3,921
23,024
0
79,879
L
Susano
17,162
6,912
578
9,073
27,985
10,172
0
4,825
23,160
0
86,083
L
Cthulhu
joker-dark73
Cthulhu
11,716
2,854
186
8,717
27,045
25,054
949
1,636
25,409
91,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
54,676
667
Minions Killed
586
0
Camps Cleared
0
2,205,448
Distance Traveled
2,015,858
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,408
559
132
6
0
510,590
1
L
Poseidon
12,525
522
168
7
0
428,198
0
L
Atlas
9,510
396
49
2
0
398,397
0
W
Nu Wa
11,920
497
130
5
0
388,865
0
W
Danzaburou
13,020
543
169
7
0
413,683
0
W
Khepri
10,721
447
47
2
0
457,055
0
W
Sun Wukong
12,376
516
189
8
0
435,255
2
L
Chiron
9,976
416
111
5
0
377,331
0
L
Susano
11,874
495
96
4
0
436,324
1
L
Cthulhu
10,791
450
162
7
0
375,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role