Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BearDog9878866
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,111 Elo+
Solo
Ullr
Ullr
Vozbi
Ullr
Level 12
God Stats
0W - 3L
1,236 SR
Queue Stats
29W - 34L
1,456 Elo+
Solo
Zeus
Zeus
pump le moose
Zeus
Level 160
God Stats
4W - 3L
1,695 SR
Queue Stats
145W - 127L
1,610 Elo+
Party 1
Chaac
Chaac
realsupersaiyan
Chaac
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
69W - 56L
1,312 Elo+
Party 1
Team Averages
Level 58
1,486 SR
1,398 Elo+

VS

Team Averages
Level 94
1,566 SR
1,535 Elo+
Osiris
Osiris
 
Osiris
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
HU SOLDIERxCONR
Zeus
Level 128
God Stats
17W - 8L
1,720 SR
Queue Stats
230W - 220L
1,545 Elo+
Solo
Cabrakan
Cabrakan
IJoyBoyI
Cabrakan
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 104L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
SGNestor
Heimdallr
Level 145
God Stats
10W - 10L
1,408 SR
Queue Stats
542W - 558L
1,461 Elo+
Solo
Loki
Loki
spify2easy
Loki
Level 66
God Stats
2W - 0L
1,703 SR
Queue Stats
195W - 160L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 2
7,327
666
4,312
8,730
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 2
7,464
679
3,173
14,147
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Vozbi
Ullr
15
2 / 1 / 1
7,959
724
5,172
7,982
3,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 2 / 4
8,986
817
10,850
6,908
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 4
7,806
710
8,660
10,931
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 2 / 7
7,893
718
7,753
8,100
5,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 3 / 6
7,939
722
11,838
6,967
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
IJoyBoyI
Cabrakan
14
3 / 2 / 4
7,370
670
7,709
11,285
8,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SGNestor
Heimdallr
16
3 / 0 / 5
8,519
774
6,815
8,659
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 9
7,622
693
6,691
6,151
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
12
12
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
2
0.5
W
Osiris
 
Osiris
2
2
7
2.75
L
0
5
2
0.2
W
2
3
6
1.67
W
Cabrakan
IJoyBoyI
Cabrakan
3
2
4
2.5
W
Heimdallr
SGNestor
Heimdallr
3
0
5
5.5
L
Ullr
Vozbi
Ullr
2
1
1
2.5
L
4
2
4
3
L
2
2
4
2
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
40,806
48,698
Taken
41,162
31,190
Mitigated
24,718
7,696
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,312
3,635
0
450
8,730
3,957
1,523
2,881
5,849
0
17,147
W
Osiris
 
Osiris
7,753
2,414
0
500
8,100
5,154
0
2,803
5,197
0
22,221
L
3,173
342
0
1,972
14,147
10,893
124
5,567
8,570
11,356
0
W
11,838
1,192
0
560
6,967
3,172
260
2,460
4,412
31,043
0
W
Cabrakan
IJoyBoyI
Cabrakan
7,709
800
0
4,343
11,285
8,979
54
4,340
6,715
15,662
0
W
Heimdallr
SGNestor
Heimdallr
6,815
2,109
0
2,579
8,659
4,199
1,153
2,576
5,884
0
38,551
L
Ullr
Vozbi
Ullr
5,172
1,523
0
515
7,982
3,581
0
3,539
4,443
0
26,843
L
10,850
1,100
0
1,502
6,908
3,057
0
2,444
4,464
50,672
0
L
8,660
869
0
3,257
10,931
9,702
112
5,116
5,815
0
18,966
W
6,691
903
0
116
6,151
3,214
272
1,844
4,210
0
13,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
39,343
223
Minions Killed
183
0
Camps Cleared
0
1,136,021
Distance Traveled
1,054,173
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,327
666
32
3
0
263,307
0
W
Osiris
7,893
718
31
3
0
233,318
0
L
Ares
7,464
679
16
1
0
220,832
3
W
Zeus
7,939
722
52
5
0
185,949
2
W
Cabrakan
7,370
670
15
1
0
186,533
1
W
Heimdallr
8,519
774
69
6
0
217,790
4
L
Ullr
7,959
724
59
5
0
224,237
0
L
Zeus
8,986
817
95
9
0
214,075
3
L
Chaac
7,806
710
21
2
0
213,570
4
W
Loki
7,622
693
16
1
0
230,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role