Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Anubis83mc
Atlas
Level 160
God Stats
30W - 25L
1,498 SR
Queue Stats
134W - 113L
1,436 Elo+
Party 1
Medusa
Medusa
rashouse83
Medusa
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
77W - 60L
1,466 Elo+
Party 1
Team Averages
Level 156
1,571 SR
1,468 Elo+

VS

Team Averages
Level 103
1,610 SR
1,847 Elo+
Jing Wei
Jing Wei
Jramatize
Jing Wei
Level 26
God Stats
3W - 1L
1,415 SR
Queue Stats
113W - 21L
1,726 Elo+
Party 2
Cerberus
Cerberus
TmoneyAllDay00
Cerberus
Level 160
God Stats
7W - 1L
1,639 SR
Queue Stats
850W - 193L
1,814 Elo+
Party 2
Chang'e
Chang'e
puppygxddess
Chang'e
Level 122
God Stats
46W - 9L
1,776 SR
Queue Stats
931W - 178L
2,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 5 / 1
7,015
585
7,941
9,453
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
11
0 / 6 / 1
7,384
615
6,983
17,635
14,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
rashouse83
Medusa
11
1 / 7 / 0
7,409
617
10,350
14,698
5,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jramatize
Jing Wei
15
6 / 0 / 11
10,021
835
15,236
14,827
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
14
4 / 1 / 13
9,945
829
11,536
19,813
19,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
puppygxddess
Chang'e
15
8 / 0 / 8
9,804
817
10,410
8,909
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
1
0.1
L
Atlas
0
6
1
0.08
W
Jing Wei
Jramatize
Jing Wei
6
0
11
11.5
W
Cerberus
4
1
13
10.5
W
Chang'e
puppygxddess
Chang'e
8
0
8
12
L
Medusa
rashouse83
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
37,182
41,786
Taken
43,549
22,763
Mitigated
30,114
6,465
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,941
317
0
1,180
9,453
2,404
0
7,303
2,150
23,893
0
L
Atlas
6,983
2,729
441
2,193
17,635
14,509
0
8,742
8,893
21,318
0
W
Jing Wei
Jramatize
Jing Wei
15,236
12,750
0
6,588
14,827
6,546
1,895
5,881
8,080
0
54,492
W
Cerberus
11,536
935
0
5,936
19,813
19,531
81
4,572
14,885
22,791
0
W
Chang'e
puppygxddess
Chang'e
10,410
30
6,029
6,278
8,909
4,037
213
4,130
4,493
36,219
0
L
Medusa
rashouse83
Medusa
10,350
5,455
0
2,651
14,698
5,850
0
6,073
8,625
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
29,770
101
Minions Killed
173
3
Camps Cleared
8
638,501
Distance Traveled
760,294
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,015
585
44
4
1
221,706
4
L
Atlas
7,384
615
22
2
1
224,023
3
W
Jing Wei
10,021
835
95
8
6
243,280
2
W
Cerberus
9,945
829
30
3
0
253,135
3
W
Chang'e
9,804
817
48
4
2
263,879
1
L
Medusa
7,409
617
35
3
1
192,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role