Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Brenon221
Gilgamesh
Level 80
God Stats
1W - 2L
1,738 SR
Queue Stats
35W - 46L
1,465 Elo+
Solo
Chiron
Chiron
Juanch11
Chiron
Level 44
God Stats
1W - 3L
1,784 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 2
Team Averages
Level 62
1,674 SR
1,467 Elo+

VS

Team Averages
Level 39
1,494 SR
1,344 Elo+
Nike
Nike
DarkstarRB
Nike
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 1
Neith
Neith
MoustacheOst
Neith
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
Vdleton
Kukulkan
Level 5
God Stats
2W - 3L
1,483 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 2
10,730
631
8,069
9,509
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Brenon221
Gilgamesh
12
0 / 9 / 3
9,580
564
6,740
22,539
11,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Juanch11
Chiron
18
4 / 1 / 2
11,923
701
20,077
14,165
6,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
11,608
683
14,407
18,139
14,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 5
11,285
664
14,208
15,291
7,232
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Vdleton
Kukulkan
19
6 / 0 / 6
12,372
728
11,702
9,619
4,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
14
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
Gilgamesh
Brenon221
Gilgamesh
0
9
3
0.17
W
3
3
10
2.67
L
Chiron
Juanch11
Chiron
4
1
2
5
W
5
3
5
2.5
W
Kukulkan
Vdleton
Kukulkan
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
40,317
46,213
Taken
43,049
22,365
Mitigated
26,251
6,205
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,069
0
0
3
9,509
4,156
0
2,154
7,355
35,593
0
L
Gilgamesh
Brenon221
Gilgamesh
6,740
1,367
0
143
22,539
11,582
188
5,445
17,094
0
23,756
W
14,407
2,332
0
500
18,139
14,675
529
2,811
15,328
0
40,222
L
Chiron
Juanch11
Chiron
20,077
6,890
671
5,388
14,165
6,627
907
4,471
9,694
0
64,935
W
14,208
7,418
0
4,447
15,291
7,232
1,630
3,002
12,289
0
39,967
W
Kukulkan
Vdleton
Kukulkan
11,702
2,029
0
647
9,619
4,344
860
2,736
6,883
49,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
35,265
192
Minions Killed
196
4
Camps Cleared
10
844,535
Distance Traveled
931,641
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,730
631
72
4
0
265,923
1
L
Gilgamesh
9,580
564
32
2
3
280,468
5
W
Nike
11,608
683
43
3
5
334,055
2
L
Chiron
11,923
701
88
5
1
298,144
5
W
Neith
11,285
664
77
5
1
276,461
0
W
Kukulkan
12,372
728
76
4
4
321,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role