Player Matchup

Athena
Athena
GorgeVonSmikkel
Athena
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 19L
1,487 Elo+
Party 2
Sol
Sol
Jiro159
Sol
Level 104
God Stats
6W - 0L
1,898 SR
Queue Stats
26W - 23L
1,518 Elo+
Solo
Cthulhu
Cthulhu
KadabrahG
Cthulhu
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 1
Cliodhna
Cliodhna
LokiBroski
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,487 Elo+
Party 2
Izanami
Izanami
Yorglah
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,201 Elo+
Party 1
Team Averages
Level 44
1,540 SR
1,398 Elo+

VS

Team Averages
Level 50
1,558 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AlexSlav
Kuzenbo
Level 29
God Stats
45W - 46L
1,570 SR
Queue Stats
168W - 177L
1,461 Elo+
Party 3
Scylla
Scylla
Gandalfon
Scylla
Level 86
God Stats
2W - 1L
1,721 SR
Queue Stats
151W - 143L
1,535 Elo+
Solo
Cliodhna
Cliodhna
poof7
Cliodhna
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 134L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,169
551
6,860
10,452
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
13
3 / 1 / 3
7,664
590
8,284
8,191
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
KadabrahG
Cthulhu
9
1 / 3 / 4
6,310
485
4,002
10,428
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
LokiBroski
Cliodhna
13
8 / 1 / 4
8,500
654
11,240
12,086
4,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Yorglah
Izanami
10
0 / 5 / 0
6,007
462
3,348
9,456
2,517
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 1 / 0
7,346
565
8,077
8,646
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
 
Bellona
11
2 / 2 / 0
6,400
492
3,510
9,325
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
AlexSlav
Kuzenbo
9
1 / 3 / 7
6,388
491
3,987
10,975
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Gandalfon
Scylla
10
0 / 5 / 1
5,637
434
6,018
7,648
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
poof7
Cliodhna
10
1 / 4 / 1
6,114
470
6,001
12,683
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
12
12
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
1
0
8
L
Bellona
 
Bellona
2
2
0
1
L
Kuzenbo
AlexSlav
Kuzenbo
1
3
7
1.5
L
Scylla
Gandalfon
Scylla
0
5
1
0.1
W
3
2
5
2.75
W
Sol
3
1
3
4.5
W
Cthulhu
KadabrahG
Cthulhu
1
3
4
1
W
Cliodhna
LokiBroski
Cliodhna
8
1
4
10
W
Izanami
Yorglah
Izanami
0
5
0
0
L
Cliodhna
poof7
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
27,593
50,613
Taken
49,277
22,510
Mitigated
31,752
14,938
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,077
3,590
0
3,722
8,646
3,575
0
3,651
4,995
0
48,791
L
Bellona
 
Bellona
3,510
582
0
2,336
9,325
7,398
0
4,744
4,581
0
33,280
L
Kuzenbo
AlexSlav
Kuzenbo
3,987
1,773
0
2,302
10,975
13,177
0
4,083
6,892
18,440
0
L
Scylla
Gandalfon
Scylla
6,018
886
0
625
7,648
2,645
0
1,987
5,661
33,268
0
W
6,860
2,170
0
2,676
10,452
4,756
0
1,597
8,727
40,009
0
W
Sol
8,284
2,388
0
4,325
8,191
3,115
2,151
1,145
6,974
50,108
6,504
W
Cthulhu
KadabrahG
Cthulhu
4,002
478
0
1,822
10,428
7,405
100
2,326
8,010
18,643
0
W
Cliodhna
LokiBroski
Cliodhna
11,240
1,588
0
3,563
12,086
4,717
0
3,534
8,212
0
58,037
W
Izanami
Yorglah
Izanami
3,348
1,957
0
2,552
9,456
2,517
616
771
8,685
0
49,043
L
Cliodhna
poof7
Cliodhna
6,001
1,462
108
3,030
12,683
4,957
0
4,085
8,598
0
34,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
31,885
390
Minions Killed
281
0
Camps Cleared
0
1,308,985
Distance Traveled
1,246,966
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,346
565
82
6
0
232,012
0
L
Bellona
6,400
492
65
5
0
273,253
0
L
Kuzenbo
6,388
491
21
2
0
234,110
4
L
Scylla
5,637
434
60
5
0
232,678
1
W
Athena
7,169
551
85
7
0
305,270
2
W
Sol
7,664
590
100
8
0
231,581
4
W
Cthulhu
6,310
485
26
2
0
257,452
4
W
Cliodhna
8,500
654
86
7
0
294,997
3
W
Izanami
6,007
462
93
7
0
219,685
4
L
Cliodhna
6,114
470
53
4
0
274,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role