Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
bigZZZeee
Jing Wei
Gold V
Level 61
God Stats
23W - 18L
1,572 SR
Queue Stats
82W - 73L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,514 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,491 SR
1,430 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Ic3dE4rth
Xbalanque
Gold V
Level 80
God Stats
2W - 3L
1,436 SR
Queue Stats
200W - 205L
1,329 MMR
Party 3
Chaac
Chaac
Gold IV
Orgasm4tron
Chaac
Gold IV
Level 160
God Stats
0W - 2L
1,451 SR
Queue Stats
169W - 166L
1,387 MMR
Party 3
Scylla
Scylla
Gold V
SniperMoneySmite
Scylla
Gold V
Level 109
God Stats
12W - 7L
1,625 SR
Queue Stats
81W - 83L
1,444 MMR
Party 1
Janus
Janus
Gold IV
TETONCIO
Janus
Gold IV
Level 133
God Stats
3W - 3L
1,444 SR
Queue Stats
90W - 90L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
3 / 0 / 3
13,724
624
13,240
21,257
18,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
 
Zeus
19
4 / 0 / 2
11,969
544
12,744
5,382
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
18
4 / 2 / 3
11,110
505
11,319
18,281
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
 
Ganesha
14
0 / 0 / 4
9,765
444
3,283
16,147
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
bigZZZeee
Jing Wei
19
1 / 2 / 1
12,042
547
8,033
17,481
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CabrakanArachneAtlasUllr

VS

Bans
ShivaKaliCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 1
8,781
399
4,261
17,044
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Ic3dE4rth
Xbalanque
18
3 / 2 / 0
11,325
515
15,102
16,346
7,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 0
9,522
433
6,936
22,507
17,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 0
8,934
406
2,412
6,655
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
TETONCIO
Janus
12
1 / 3 / 1
8,384
381
6,198
11,978
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
3
4.5
W
Zeus
 
Zeus
4
0
2
5
W
Bastet
 
Bastet
4
2
3
2.75
W
Ganesha
 
Ganesha
0
0
4
2
L
Odin
 
Odin
0
2
1
0.25
L
Xbalanque
Ic3dE4rth
Xbalanque
3
2
0
1.5
L
0
4
0
0
L
0
1
0
0
L
Janus
TETONCIO
Janus
1
3
1
0.5
W
Jing Wei
bigZZZeee
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
34,909
78,548
Taken
74,530
53,920
Mitigated
47,309
31,882
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,240
5,423
0
13,078
21,257
18,949
293
3,012
18,058
0
154,866
W
Zeus
 
Zeus
12,744
2,699
0
1,198
5,382
2,590
117
931
4,429
123,043
0
W
Bastet
 
Bastet
11,319
3,554
0
5,615
18,281
7,497
137
1,332
16,811
0
105,061
W
Ganesha
 
Ganesha
3,283
553
0
3,103
16,147
17,620
17
2,978
13,133
32,442
0
L
Odin
 
Odin
4,261
1,284
0
2,391
17,044
16,357
0
5,346
11,698
0
41,216
L
Xbalanque
Ic3dE4rth
Xbalanque
15,102
6,887
0
4,351
16,346
7,015
117
1,642
14,704
0
121,828
L
6,936
1,375
0
5,528
22,507
17,566
0
3,925
18,582
1,934
92,558
L
2,412
518
0
500
6,655
2,555
0
2,876
3,779
71,095
0
L
Janus
TETONCIO
Janus
6,198
862
0
500
11,978
3,816
0
2,238
9,740
50,615
0
W
Jing Wei
bigZZZeee
Jing Wei
8,033
6,228
0
8,888
17,481
7,264
0
1,696
15,647
0
116,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,610
Gold Earned
46,946
811
Minions Killed
652
0
Camps Cleared
0
2,193,544
Distance Traveled
2,024,641
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,724
624
260
12
0
482,651
6
W
Zeus
11,969
544
204
9
0
416,443
6
W
Bastet
11,110
505
125
6
0
463,873
6
W
Ganesha
9,765
444
6
0
0
412,148
6
L
Odin
8,781
399
49
2
0
433,559
8
L
Xbalanque
11,325
515
204
9
0
378,692
2
L
Chaac
9,522
433
157
7
0
376,991
3
L
Scylla
8,934
406
140
6
0
402,877
1
L
Janus
8,384
381
102
5
0
432,522
6
W
Jing Wei
12,042
547
216
10
0
418,429
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role