Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Crohesis
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,320 Elo+
Party 1
Bakasura
Bakasura
waldozz
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 36L
1,349 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,390 Elo+

VS

Team Averages
Level 67
1,482 SR
1,466 Elo+
Atlas
Atlas
Themakerofrules1
Atlas
Level 37
God Stats
3W - 3L
1,437 SR
Queue Stats
13W - 13L
1,603 Elo+
Solo
Neith
Neith
czeczenec
Neith
Level 88
God Stats
17W - 14L
1,588 SR
Queue Stats
139W - 221L
1,407 Elo+
Party 2
Janus
Janus
hamajzovic
Janus
Level 75
God Stats
2W - 6L
1,422 SR
Queue Stats
108W - 168L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 1
6,146
615
5,286
7,168
2,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Crohesis
Gilgamesh
9
1 / 7 / 0
6,451
645
7,456
12,379
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
waldozz
Bakasura
9
0 / 6 / 1
5,787
579
3,939
8,898
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
8,361
836
6,816
12,828
10,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
czeczenec
Neith
12
7 / 0 / 8
8,038
804
7,969
5,285
2,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
5 / 0 / 10
8,017
802
7,288
4,459
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
L
Gilgamesh
Crohesis
Gilgamesh
1
7
0
0.14
W
3
1
12
9
W
Neith
czeczenec
Neith
7
0
8
11
W
Janus
5
0
10
10
L
Bakasura
waldozz
Bakasura
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
22,073
28,445
Taken
22,572
12,906
Mitigated
14,299
2,616
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,286
2,466
143
1,715
7,168
2,877
602
3,563
3,605
24,004
0
L
Gilgamesh
Crohesis
Gilgamesh
7,456
2,162
0
554
12,379
6,390
18
5,591
6,788
0
16,603
W
6,816
2,982
237
3,648
12,828
10,867
553
3,737
9,000
11,711
0
W
Neith
czeczenec
Neith
7,969
4,443
0
818
5,285
2,071
1,464
1,061
4,168
0
24,456
W
Janus
7,288
996
528
1,079
4,459
1,361
903
751
3,708
23,911
0
L
Bakasura
waldozz
Bakasura
3,939
2,081
0
204
8,898
3,639
0
5,208
3,690
0
6,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
24,416
70
Minions Killed
89
4
Camps Cleared
3
507,705
Distance Traveled
533,419
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,146
615
36
4
3
163,448
3
L
Gilgamesh
6,451
645
13
1
1
163,364
1
W
Atlas
8,361
836
6
1
0
183,585
1
W
Neith
8,038
804
35
4
2
181,488
2
W
Janus
8,017
802
48
5
1
168,346
3
L
Bakasura
5,787
579
21
2
0
180,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role