Player Matchup

Hercules
Hercules
GxTIIIII
Hercules
Level 131
God Stats
6W - 12L
1,564 SR
Queue Stats
69W - 56L
1,582 Elo+
Party 1
Pele
Pele
Paradargyn
Pele
Level 87
God Stats
4W - 3L
1,546 SR
Queue Stats
118W - 113L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
Pikito
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SantoryuAbusser
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,393 Elo+
Party 2
Artemis
Artemis
babuin25
Artemis
Level 126
God Stats
1W - 0L
1,818 SR
Queue Stats
84W - 64L
1,576 Elo+
Party 1
Team Averages
Level 123
1,585 SR
1,476 Elo+

VS

Team Averages
Level 120
1,534 SR
1,485 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FreyaYo
Mulan
Level 141
God Stats
14W - 14L
1,406 SR
Queue Stats
238W - 265L
1,479 Elo+
Solo
Danzaburou
Danzaburou
HHHHHAN
Danzaburou
Level 106
God Stats
2W - 10L
1,676 SR
Queue Stats
663W - 692L
1,484 Elo+
Solo
Anubis
Anubis
alexige
Anubis
Level 126
God Stats
34W - 32L
1,589 SR
Queue Stats
397W - 448L
1,463 Elo+
Solo
Jormungandr
Jormungandr
willoh5
Jormungandr
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 249L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GxTIIIII
Hercules
20
11 / 1 / 18
16,606
573
20,670
40,562
47,284
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 5 / 11
15,752
543
17,986
30,479
14,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Pikito
Zhong Kui
20
8 / 2 / 9
16,022
552
28,768
22,863
22,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
SantoryuAbusser
Morgan Le Fay
20
2 / 4 / 15
14,476
499
17,860
17,406
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
babuin25
Artemis
20
12 / 3 / 10
18,535
639
34,563
26,740
12,738
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
5 / 8 / 5
13,206
455
15,110
27,080
13,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
FreyaYo
Mulan
19
2 / 7 / 6
12,903
445
19,772
37,720
37,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HHHHHAN
Danzaburou
20
4 / 8 / 2
13,228
456
12,576
24,031
10,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
alexige
Anubis
18
2 / 10 / 2
11,945
412
9,870
28,261
14,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
willoh5
Jormungandr
17
2 / 9 / 4
11,792
407
16,732
37,302
41,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
40
Kills
15
15
Deaths
42
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
8
5
0.94
L
Mulan
FreyaYo
Mulan
2
7
6
0.71
W
Hercules
GxTIIIII
Hercules
11
1
18
20
L
Danzaburou
HHHHHAN
Danzaburou
4
8
2
0.63
W
7
5
11
2.5
W
Zhong Kui
Pikito
Zhong Kui
8
2
9
6.25
W
Morgan Le Fay
SantoryuAbusser
Morgan Le Fay
2
4
15
2.38
L
Anubis
alexige
Anubis
2
10
2
0.3
W
Artemis
babuin25
Artemis
12
3
10
5.67
L
Jormungandr
willoh5
Jormungandr
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,847
Damage
74,060
138,050
Taken
154,394
105,283
Mitigated
117,868
61,745
Healing
31,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
15,110
2,112
0
1,695
27,080
13,880
0
7,667
19,098
0
93,365
L
Mulan
FreyaYo
Mulan
19,772
1,023
90
8,817
37,720
37,371
74
15,864
20,564
5,497
101,154
W
Hercules
GxTIIIII
Hercules
20,670
7,971
556
18,565
40,562
47,284
166
8,928
30,578
0
67,045
L
Danzaburou
HHHHHAN
Danzaburou
12,576
5,557
0
6,234
24,031
10,671
1,104
2,064
21,967
0
92,796
W
17,986
4,868
0
11,767
30,479
14,094
1,329
4,235
25,518
0
136,420
W
Zhong Kui
Pikito
Zhong Kui
28,768
3,361
0
9,852
22,863
22,659
4,930
6,210
16,195
117,489
0
W
Morgan Le Fay
SantoryuAbusser
Morgan Le Fay
17,860
2,253
138
5,424
17,406
8,508
3,172
3,830
12,923
128,281
0
L
Anubis
alexige
Anubis
9,870
258
0
8,965
28,261
14,721
498
11,460
16,559
101,621
0
W
Artemis
babuin25
Artemis
34,563
20,591
0
15,443
26,740
12,738
8,732
8,466
17,622
0
210,770
L
Jormungandr
willoh5
Jormungandr
16,732
4,727
418
5,230
37,302
41,225
252
7,766
28,941
70,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,391
Gold Earned
63,074
780
Minions Killed
659
0
Camps Cleared
0
2,744,559
Distance Traveled
2,459,662
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,206
455
126
4
0
577,365
13
L
Mulan
12,903
445
165
6
0
498,165
3
W
Hercules
16,606
573
67
2
0
637,447
5
L
Danzaburou
13,228
456
137
5
0
452,383
9
W
Pele
15,752
543
138
5
0
537,950
5
W
Zhong Kui
16,022
552
180
6
0
538,424
9
W
Morgan Le Fay
14,476
499
143
5
0
548,423
6
L
Anubis
11,945
412
145
5
0
421,625
5
W
Artemis
18,535
639
252
9
0
482,315
3
L
Jormungandr
11,792
407
86
3
0
510,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role