Player Matchup

Bacchus
Bacchus
BinkyBarnes212
Bacchus
Level 39
God Stats
17W - 19L
1,783 SR
Queue Stats
157W - 178L
1,534 Elo+
Solo
Awilix
Awilix
FBGvSmoov
Awilix
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,343 Elo+
Solo
Danzaburou
Danzaburou
IlIlIlIlIlI9111
Danzaburou
Level 28
God Stats
3W - 4L
1,364 SR
Queue Stats
66W - 88L
1,422 Elo+
Party 1
Tyr
Tyr
SoyPatooo
Tyr
Level 123
God Stats
1W - 2L
1,264 SR
Queue Stats
135W - 116L
1,471 Elo+
Party 1
Hel
Hel
mansillaciro10
Hel
Level 99
God Stats
4W - 11L
1,500 SR
Queue Stats
1,007W - 1,050L
1,437 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,441 Elo+

VS

Team Averages
Level 101
1,603 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Mr H4ndy
Sun Wukong
Level 123
God Stats
3W - 0L
1,756 SR
Queue Stats
273W - 250L
1,575 Elo+
Solo
Artio
Artio
Shadowolf2599
Artio
Level 142
God Stats
11W - 2L
1,907 SR
Queue Stats
30W - 29L
1,515 Elo+
Solo
Guan Yu
Guan Yu
StraightShootRR
Guan Yu
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 238L
1,229 Elo+
Solo
Baron Samedi
Baron Samedi
lNathan_B26
Baron Samedi
Level 117
God Stats
21W - 18L
1,561 SR
Queue Stats
182W - 187L
1,491 Elo+
Solo
Heimdallr
Heimdallr
squall28438
Heimdallr
Level 86
God Stats
4W - 2L
1,292 SR
Queue Stats
364W - 391L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
10,016
417
12,545
24,492
33,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
FBGvSmoov
Awilix
15
2 / 2 / 3
10,054
419
9,514
21,857
10,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
IlIlIlIlIlI9111
Danzaburou
14
3 / 4 / 4
9,990
416
10,430
16,165
7,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 6 / 3
10,627
443
20,537
31,458
29,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 7 / 4
10,375
432
20,673
18,972
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr H4ndy
Sun Wukong
19
3 / 0 / 8
12,330
514
21,935
27,693
25,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 15
11,426
476
13,718
33,912
46,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 3
11,293
471
10,217
21,038
19,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
lNathan_B26
Baron Samedi
17
5 / 3 / 6
11,259
469
19,009
14,012
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
squall28438
Heimdallr
19
9 / 4 / 8
12,844
535
22,096
28,267
14,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
11
Kills
24
25
Deaths
11
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Awilix
FBGvSmoov
Awilix
2
2
3
1.75
L
Danzaburou
IlIlIlIlIlI9111
Danzaburou
3
4
4
1.25
W
Sun Wukong
Mr H4ndy
Sun Wukong
3
0
8
7
W
2
2
15
4.75
L
2
6
3
0.58
W
5
2
3
3.25
W
Baron Samedi
lNathan_B26
Baron Samedi
5
3
6
2.67
L
3
7
4
0.71
W
Heimdallr
squall28438
Heimdallr
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,699
Damage
86,975
112,944
Taken
124,922
88,889
Mitigated
114,493
33,034
Healing
59,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,545
659
0
1,898
24,492
33,379
66
8,078
16,414
44,309
0
L
Awilix
FBGvSmoov
Awilix
9,514
3,417
0
2,220
21,857
10,055
539
4,956
16,901
0
74,578
L
Danzaburou
IlIlIlIlIlI9111
Danzaburou
10,430
3,226
0
4,226
16,165
7,404
1,431
4,512
11,653
0
59,003
W
Sun Wukong
Mr H4ndy
Sun Wukong
21,935
5,641
0
12,325
27,693
25,591
1,224
6,079
21,614
0
108,393
W
13,718
1,708
4,307
10,838
33,912
46,723
0
10,887
23,025
29,582
0
L
20,537
3,892
0
11,214
31,458
29,322
0
9,086
22,372
0
86,323
W
10,217
2,375
1,236
7,464
21,038
19,085
620
4,400
16,638
0
82,939
W
Baron Samedi
lNathan_B26
Baron Samedi
19,009
1,360
5,319
5,184
14,012
8,336
1,884
6,016
7,996
84,317
0
L
20,673
1,476
6,493
6,983
18,972
8,729
0
6,095
12,877
83,638
0
W
Heimdallr
squall28438
Heimdallr
22,096
8,852
0
12,948
28,267
14,758
5,000
7,017
21,250
0
116,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
59,152
500
Minions Killed
562
0
Camps Cleared
0
2,335,002
Distance Traveled
2,209,564
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,016
417
63
3
0
521,319
13
L
Awilix
10,054
419
108
5
0
498,397
0
L
Danzaburou
9,990
416
91
4
0
445,947
2
W
Sun Wukong
12,330
514
189
8
0
439,948
0
W
Artio
11,426
476
28
1
0
464,071
0
L
Tyr
10,627
443
132
6
0
429,521
3
W
Guan Yu
11,293
471
82
3
0
491,113
0
W
Baron Samedi
11,259
469
110
5
0
419,058
2
L
Hel
10,375
432
106
4
0
439,818
0
W
Heimdallr
12,844
535
153
6
0
395,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role