Player Matchup

Tiamat
Tiamat
MavisAndZeref
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 70L
1,252 Elo+
Party 1
Ganesha
Ganesha
Tdogfreshhh
Ganesha
Level 85
God Stats
0W - 3L
1,582 SR
Queue Stats
4W - 9L
968 Elo+
Solo
Thor
Thor
Zer0 Rulers
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 56
1,527 SR
1,240 Elo+

VS

Team Averages
Level 70
1,367 SR
1,203 Elo+
Anubis
Anubis
EL_KEVIN_20
Anubis
Level 77
God Stats
13W - 21L
1,348 SR
Queue Stats
348W - 495L
1,277 Elo+
Solo
Ymir
Ymir
KAoS goHAM
Ymir
Level 102
God Stats
4W - 6L
1,472 SR
Queue Stats
123W - 160L
1,376 Elo+
Solo
Chaac
Chaac
S_H_A_Z_A_M_374
Chaac
Level 31
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 4L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,704
670
8,095
10,503
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Tdogfreshhh
Ganesha
12
0 / 7 / 7
8,082
622
6,931
14,861
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 9 / 0
8,921
686
10,901
14,564
4,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 2 / 13
10,811
832
12,098
10,071
4,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 16
10,576
814
7,130
11,518
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
9 / 3 / 9
10,563
813
12,656
16,388
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
21
21
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
2
13
7.25
W
4
2
16
6
L
3
5
3
0.9
W
9
3
9
4.5
L
Ganesha
Tdogfreshhh
Ganesha
0
7
7
0.5
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
31,884
39,928
Taken
37,977
17,083
Mitigated
27,654
1,378
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,098
882
0
5,632
10,071
4,240
746
3,143
6,928
53,357
0
W
7,130
2,079
1,234
2,824
11,518
11,246
153
4,768
6,750
17,030
0
L
8,095
1,072
0
1,220
10,503
5,986
0
4,440
5,824
29,161
0
W
12,656
3,107
0
3,875
16,388
12,168
917
7,821
8,567
0
29,472
L
Ganesha
Tdogfreshhh
Ganesha
6,931
678
0
0
14,861
6,158
0
8,019
6,538
21,745
0
L
10,901
4,647
0
158
14,564
4,939
0
7,067
7,244
0
17,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
31,950
86
Minions Killed
132
3
Camps Cleared
7
581,194
Distance Traveled
630,699
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,811
832
73
6
4
195,001
2
W
Ymir
10,576
814
21
2
0
214,451
3
L
Tiamat
8,704
670
57
4
2
187,596
0
W
Chaac
10,563
813
38
3
3
221,247
2
L
Ganesha
8,082
622
1
0
0
189,362
2
L
Thor
8,921
686
28
2
1
204,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role