Player Matchup

Sylvanus
Sylvanus
Br214gdf
Sylvanus
Level 128
God Stats
4W - 5L
1,420 SR
Queue Stats
139W - 122L
1,500 Elo+
Party 1
Chang'e
Chang'e
Elijahthejet
Chang'e
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,406 Elo+
Party 1
Charybdis
Charybdis
Jayrosi
Charybdis
Level 125
God Stats
6W - 4L
1,474 SR
Queue Stats
108W - 93L
1,548 Elo+
Party 1
Kali
Kali
LoRd_FaRqUaAd0w0
Kali
Level 124
God Stats
10W - 12L
1,712 SR
Queue Stats
443W - 453L
1,535 Elo+
Solo
Agni
Agni
SZigma501
Agni
Level 123
God Stats
11W - 12L
1,646 SR
Queue Stats
445W - 456L
1,549 Elo+
Solo
Team Averages
Level 129
1,550 SR
1,508 Elo+

VS

Team Averages
Level 103
1,612 SR
1,604 Elo+
Baba Yaga
Baba Yaga
DisturbedOver
Baba Yaga
Level 151
God Stats
5W - 5L
1,617 SR
Queue Stats
171W - 161L
1,508 Elo+
Solo
Thoth
Thoth
I Nelyth I
Thoth
Level 26
God Stats
1W - 2L
1,219 SR
Queue Stats
13W - 3L
1,695 Elo+
Party 2
Ares
Ares
JDEndure
Ares
Level 109
God Stats
16W - 5L
1,964 SR
Queue Stats
112W - 102L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Ma5t3rSc0peS420
Gilgamesh
Level 103
God Stats
2W - 1L
1,747 SR
Queue Stats
61W - 24L
1,711 Elo+
Party 2
Danzaburou
Danzaburou
mommarhonda281
Danzaburou
Level 124
God Stats
8W - 13L
1,510 SR
Queue Stats
280W - 265L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Br214gdf
Sylvanus
8
1 / 3 / 2
5,362
447
4,662
8,485
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Elijahthejet
Chang'e
11
0 / 2 / 0
6,493
541
3,028
9,711
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jayrosi
Charybdis
12
3 / 2 / 1
6,958
580
5,846
10,655
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
6,005
500
2,929
9,879
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
10
1 / 2 / 0
6,172
514
5,191
5,315
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DisturbedOver
Baba Yaga
13
1 / 0 / 1
7,086
591
3,298
5,617
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
11
0 / 2 / 4
6,237
520
4,004
6,260
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 1 / 7
6,219
518
3,831
8,141
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Ma5t3rSc0peS420
Gilgamesh
12
5 / 0 / 2
7,035
586
3,808
8,076
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
mommarhonda281
Danzaburou
10
4 / 3 / 3
6,491
541
7,851
10,174
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
11
11
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Br214gdf
Sylvanus
1
3
2
0.67
W
Baba Yaga
DisturbedOver
Baba Yaga
1
0
1
1.5
L
Chang'e
Elijahthejet
Chang'e
0
2
0
0
W
Thoth
0
2
4
1
W
Ares
1
1
7
4.5
L
Charybdis
Jayrosi
Charybdis
3
2
1
1.75
L
1
2
1
0.75
W
Gilgamesh
Ma5t3rSc0peS420
Gilgamesh
5
0
2
6
L
Agni
1
2
0
0.5
W
Danzaburou
mommarhonda281
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
22,792
44,045
Taken
38,268
20,574
Mitigated
19,108
14,771
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Br214gdf
Sylvanus
4,662
2,072
588
1,654
8,485
5,494
0
2,928
5,557
15,860
6,306
W
Baba Yaga
DisturbedOver
Baba Yaga
3,298
595
0
2,526
5,617
2,637
0
2,657
2,960
59,775
0
L
Chang'e
Elijahthejet
Chang'e
3,028
288
36
4,709
9,711
6,289
0
3,298
6,413
50,267
0
W
Thoth
4,004
290
0
1,300
6,260
2,344
0
3,927
2,333
44,833
0
W
Ares
3,831
271
307
2,188
8,141
6,221
330
1,739
6,402
18,911
0
L
Charybdis
Jayrosi
Charybdis
5,846
2,224
0
5,250
10,655
3,534
0
1,673
8,982
0
49,433
L
2,929
1,031
0
1,429
9,879
3,539
18
971
8,908
0
41,270
W
Gilgamesh
Ma5t3rSc0peS420
Gilgamesh
3,808
1,583
0
1,817
8,076
3,512
0
1,345
6,731
0
40,509
L
Agni
5,191
293
0
1,105
5,315
1,718
0
2,263
3,052
45,522
0
W
Danzaburou
mommarhonda281
Danzaburou
7,851
3,695
0
2,354
10,174
4,394
694
2,267
7,907
0
41,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
33,068
374
Minions Killed
362
0
Camps Cleared
0
1,093,085
Distance Traveled
1,098,922
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,362
447
34
3
0
202,823
2
W
Baba Yaga
7,086
591
104
9
0
205,241
2
L
Chang'e
6,493
541
94
8
0
218,632
7
W
Thoth
6,237
520
86
7
0
224,756
3
W
Ares
6,219
518
34
3
0
232,393
2
L
Charybdis
6,958
580
91
8
0
200,625
3
L
Kali
6,005
500
70
6
0
255,389
1
W
Gilgamesh
7,035
586
80
7
0
231,923
2
L
Agni
6,172
514
85
7
0
215,616
5
W
Danzaburou
6,491
541
58
5
0
204,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role