Player Matchup

Artemis
Artemis
Clout Rep
Artemis
Level 99
God Stats
3W - 5L
1,365 SR
Queue Stats
260W - 317L
1,451 Elo+
Solo
Hun Batz
Hun Batz
InhumanBeast
Hun Batz
Level 67
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 12L
1,242 Elo+
Solo
Chaac
Chaac
Kirbloosh6
Chaac
Level 78
God Stats
1W - 1L
1,816 SR
Queue Stats
54W - 39L
1,412 Elo+
Solo
Yu Huang
Yu Huang
xItsyoboiii
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Hera
Hera
zekemonster98
Hera
Level 119
God Stats
1W - 1L
1,617 SR
Queue Stats
109W - 148L
1,403 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,402 Elo+

VS

Team Averages
Level 116
1,677 SR
1,519 Elo+
Xbalanque
Xbalanque
Boobtinez
Xbalanque
Level 127
God Stats
12W - 2L
1,530 SR
Queue Stats
367W - 390L
1,409 Elo+
Solo
Cerberus
Cerberus
Jean_ntr
Cerberus
Level 129
God Stats
10W - 10L
1,567 SR
Queue Stats
323W - 343L
1,488 Elo+
Solo
Sol
Sol
Mirshann
Sol
Level 95
God Stats
5W - 3L
1,813 SR
Queue Stats
98W - 101L
1,449 Elo+
Solo
Horus
Horus
NATRCLRK
Horus
Level 104
God Stats
19W - 17L
1,551 SR
Queue Stats
223W - 261L
1,457 Elo+
Solo
Nu Wa
Nu Wa
trillary
Nu Wa
Level 125
God Stats
4W - 1L
1,923 SR
Queue Stats
7W - 7L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clout Rep
Artemis
15
2 / 2 / 0
8,714
726
10,663
10,900
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
InhumanBeast
Hun Batz
14
0 / 1 / 2
7,753
646
8,390
10,082
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
1 / 1 / 1
8,335
695
8,336
13,090
9,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
xItsyoboiii
Yu Huang
14
0 / 3 / 2
7,629
636
7,142
8,878
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
8,016
668
7,178
10,090
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boobtinez
Xbalanque
16
2 / 0 / 2
9,193
766
5,962
8,007
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Jean_ntr
Cerberus
15
3 / 1 / 5
9,041
753
11,122
14,819
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 5
8,290
691
8,826
7,495
3,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
NATRCLRK
Horus
15
2 / 1 / 5
9,086
757
8,257
14,385
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
trillary
Nu Wa
16
3 / 1 / 5
8,786
732
10,810
11,270
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
11
11
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Boobtinez
Xbalanque
2
0
2
3
L
Artemis
Clout Rep
Artemis
2
2
0
1
L
Hun Batz
InhumanBeast
Hun Batz
0
1
2
1
W
Cerberus
Jean_ntr
Cerberus
3
1
5
5.5
L
Chaac
1
1
1
1.5
W
1
0
5
3.5
W
Horus
NATRCLRK
Horus
2
1
5
4.5
W
Nu Wa
trillary
Nu Wa
3
1
5
5.5
L
Yu Huang
xItsyoboiii
Yu Huang
0
3
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
44,977
53,040
Taken
55,976
24,272
Mitigated
40,537
10,102
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Boobtinez
Xbalanque
5,962
2,511
0
3,147
8,007
3,895
1,361
214
7,793
0
36,556
L
Artemis
Clout Rep
Artemis
10,663
3,790
0
2,209
10,900
4,276
0
6,043
4,636
0
33,273
L
Hun Batz
InhumanBeast
Hun Batz
8,390
1,334
0
1,762
10,082
3,583
0
5,924
3,856
0
29,809
W
Cerberus
Jean_ntr
Cerberus
11,122
104
0
4,481
14,819
11,442
0
4,012
10,641
31,055
0
L
Chaac
8,336
685
0
4,159
13,090
9,803
0
5,933
6,942
388
34,655
W
8,826
989
0
4,090
7,495
3,253
1,201
2,429
5,064
31,079
0
W
Horus
NATRCLRK
Horus
8,257
3,383
3,007
4,737
14,385
16,378
250
4,387
9,758
327
18,094
W
Nu Wa
trillary
Nu Wa
10,810
4,480
83
1,792
11,270
5,569
875
2,820
8,308
32,675
0
L
Yu Huang
xItsyoboiii
Yu Huang
7,142
437
0
872
8,878
3,578
0
4,665
4,018
23,456
0
L
7,178
1,377
0
1,100
10,090
3,032
0
7,149
2,541
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
44,396
234
Minions Killed
261
0
Camps Cleared
0
1,179,970
Distance Traveled
1,229,172
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,193
766
72
6
0
222,530
1
L
Artemis
8,714
726
53
4
0
215,767
0
L
Hun Batz
7,753
646
47
4
0
278,732
3
W
Cerberus
9,041
753
60
5
0
253,098
1
L
Chaac
8,335
695
54
5
0
249,640
4
W
Sol
8,290
691
47
4
0
265,836
2
W
Horus
9,086
757
24
2
0
272,561
1
W
Nu Wa
8,786
732
58
5
0
215,147
0
L
Yu Huang
7,629
636
25
2
0
229,030
3
L
Hera
8,016
668
55
5
0
206,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role