Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Its Mikesama
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,449 Elo+
Party 2
Odin
Odin
lts Pokey
Odin
Level 66
God Stats
5W - 6L
1,717 SR
Queue Stats
81W - 103L
1,489 Elo+
Party 2
Team Averages
Level 79
1,572 SR
1,479 Elo+

VS

Team Averages
Level 122
1,503 SR
1,589 Elo+
Medusa
Medusa
G597THWARLORD
Medusa
Level 129
God Stats
14W - 13L
1,453 SR
Queue Stats
371W - 332L
1,593 Elo+
Solo
Shiva
Shiva
MRELEPHENTTRUNK
Shiva
Level 149
God Stats
14W - 10L
1,556 SR
Queue Stats
56W - 54L
1,591 Elo+
Party 1
Raijin
Raijin
TFTPandaBear
Raijin
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 28L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 2
6,656
666
4,302
7,705
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 1
6,303
630
2,500
6,971
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
10
2 / 4 / 2
6,912
691
4,239
10,241
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
8,073
807
9,006
5,620
2,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 2 / 7
8,230
823
7,835
8,823
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
12
3 / 2 / 7
7,478
748
4,337
5,940
2,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
2
1.5
W
4
1
6
7
L
1
6
1
0.25
W
5
2
7
4.25
W
Raijin
3
2
7
3.25
L
Odin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
21,178
24,917
Taken
20,383
15,108
Mitigated
12,603
936
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,302
750
0
712
7,705
4,893
0
980
6,575
0
9,853
W
9,006
4,957
0
1,208
5,620
2,103
1,428
816
4,714
0
33,542
L
2,500
1,056
0
0
6,971
2,695
0
1,919
4,861
12,552
0
W
7,835
1,806
649
2,392
8,823
8,014
39
1,438
7,013
0
21,220
W
Raijin
4,337
752
44
1,247
5,940
2,486
406
853
4,905
21,682
0
L
Odin
4,239
951
0
224
10,241
7,520
0
1,809
8,164
172
18,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,871
Gold Earned
23,781
70
Minions Killed
134
3
Camps Cleared
6
450,065
Distance Traveled
536,437
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,656
666
13
1
2
165,418
1
W
Medusa
8,073
807
55
6
6
189,082
2
L
Nu Wa
6,303
630
20
2
1
135,883
3
W
Shiva
8,230
823
37
4
0
170,938
1
W
Raijin
7,478
748
42
4
0
176,417
0
L
Odin
6,912
691
37
4
0
148,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role