Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
StayStoner
Tiamat
Silver I
Level 96
God Stats
11W - 12L
1,520 SR
Queue Stats
71W - 88L
1,311 MMR
Solo
Izanami
Izanami
Silver IV
hhdgtw
Izanami
Silver IV
Level 109
God Stats
0W - 1L
1,474 SR
Queue Stats
11W - 15L
1,318 MMR
Solo
Neith
Neith
Silver I
iiBDE
Neith
Silver I
Level 111
God Stats
2W - 2L
1,793 SR
Queue Stats
74W - 85L
1,240 MMR
Solo
Atlas
Atlas
Gold V
rockerfreaky
Atlas
Gold V
Level 149
God Stats
1W - 1L
1,423 SR
Queue Stats
160W - 175L
1,231 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,542 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,531 SR
1,286 MMR
Apollo
Apollo
Gold V
Alpha Elum
Apollo
Gold V
Level 94
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 157L
1,291 MMR
Solo
Mercury
Mercury
Gold V
CRlPCOWBOI69161
Mercury
Gold V
Level 126
God Stats
7W - 6L
1,562 SR
Queue Stats
74W - 77L
1,308 MMR
Solo
Hel
Hel
Gold IV
I SchatzY I
Hel
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
808W - 813L
1,301 MMR
Solo
Bellona
Bellona
Gold V
spid192
Bellona
Gold V
Level 154
God Stats
24W - 37L
1,521 SR
Queue Stats
529W - 532L
1,300 MMR
Solo
Bacchus
Bacchus
Gold V
xlDavid_ON
Bacchus
Gold V
Level 95
God Stats
26W - 18L
1,574 SR
Queue Stats
389W - 395L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
0 / 0 / 0
3,068
614
231
1,910
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
StayStoner
Tiamat
5
0 / 0 / 0
3,218
644
1,519
3,756
1,624
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
hhdgtw
Izanami
1
0 / 1 / 0
2,500
500
49
812
216
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
iiBDE
Neith
5
0 / 0 / 0
3,046
609
1,270
1,338
419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,132
626
1,670
3,963
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetCliodhnaSkadiAwilix

VS

Bans
BakasuraHe BoAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alpha Elum
Apollo
5
2 / 0 / 0
3,510
702
1,467
1,817
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 1
3,643
729
1,148
2,762
707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 1
3,440
688
479
1,096
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
spid192
Bellona
6
0 / 0 / 0
3,573
715
2,125
3,062
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
xlDavid_ON
Bacchus
5
0 / 0 / 2
3,428
686
1,372
3,119
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
W
Apollo
Alpha Elum
Apollo
2
0
0
2
W
1
0
1
1.5
W
0
0
1
0.5
L
Tiamat
StayStoner
Tiamat
0
0
0
0
L
Izanami
hhdgtw
Izanami
0
1
0
0
L
Neith
iiBDE
Neith
0
0
0
0
L
0
2
0
0
W
Bellona
spid192
Bellona
0
0
0
0
W
Bacchus
xlDavid_ON
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,739
Damage
6,591
11,779
Taken
11,856
4,444
Mitigated
5,414
3,421
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
231
70
0
388
1,910
504
0
254
1,656
14,405
0
W
Apollo
Alpha Elum
Apollo
1,467
1,085
0
1,122
1,817
498
0
777
1,040
0
15,334
W
1,148
640
0
600
2,762
707
0
92
2,670
0
18,049
W
479
129
131
233
1,096
283
0
194
902
15,300
0
L
Tiamat
StayStoner
Tiamat
1,519
331
0
1,878
3,756
1,624
0
0
3,756
14,982
0
L
Izanami
hhdgtw
Izanami
49
45
0
16
812
216
0
225
587
0
1,463
L
Neith
iiBDE
Neith
1,270
637
0
486
1,338
419
0
523
815
0
13,906
L
1,670
794
125
528
3,963
1,681
0
849
3,114
8,106
0
W
Bellona
spid192
Bellona
2,125
778
0
1,870
3,062
2,164
0
1,519
1,543
0
17,552
W
Bacchus
xlDavid_ON
Bacchus
1,372
239
0
1,793
3,119
1,762
0
838
2,281
7,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,964
Gold Earned
17,594
100
Minions Killed
165
0
Camps Cleared
0
387,621
Distance Traveled
511,592
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,068
614
28
6
0
97,729
2
W
Apollo
3,510
702
35
7
0
88,522
1
W
Mercury
3,643
729
42
8
0
117,682
1
W
Hel
3,440
688
26
5
0
101,566
0
L
Tiamat
3,218
644
22
4
0
84,408
1
L
Izanami
2,500
500
3
1
0
31,361
0
L
Neith
3,046
609
37
7
0
80,312
0
L
Atlas
3,132
626
10
2
0
93,811
1
W
Bellona
3,573
715
45
9
0
110,720
1
W
Bacchus
3,428
686
17
3
0
93,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role