Player Matchup

Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
SalsaHuichol16
Mulan
Silver I
Level 103
God Stats
4W - 7L
1,446 SR
Queue Stats
40W - 56L
1,049 MMR
Party 2
Bastet
Bastet
Gold I
TREPSA
Bastet
Gold I
Level 141
God Stats
5W - 5L
1,396 SR
Queue Stats
131W - 152L
1,448 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,447 SR
1,332 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,372 SR
1,824 MMR
Vamana
Vamana
Gold II
SamBam21
Vamana
Gold II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,823 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
TheDragonOfRa
Baron Samedi
Gold I
Level 129
God Stats
7W - 3L
1,327 SR
Queue Stats
25W - 14L
1,876 MMR
Party 1
Ymir
Ymir
Gold IV
immxnse-
Ymir
Gold IV
Level 157
God Stats
3W - 0L
1,289 SR
Queue Stats
27W - 15L
1,775 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
6,259
626
9,985
9,435
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,020
602
6,587
14,647
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
TREPSA
Bastet
10
1 / 6 / 0
6,848
685
5,691
10,794
4,415
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasHerculesThothOdinShiva

VS

Bans
GilgameshHorusChaacAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SamBam21
Vamana
13
8 / 1 / 3
8,577
858
11,039
14,734
12,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TheDragonOfRa
Baron Samedi
13
4 / 0 / 7
8,146
815
11,594
8,252
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
1 / 0 / 11
8,264
826
8,271
14,037
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
0
4
0
0
W
Vamana
SamBam21
Vamana
8
1
3
9.5
L
Bastet
TREPSA
Bastet
1
6
0
0.17
W
Baron Samedi
TheDragonOfRa
Baron Samedi
4
0
7
7.5
W
Ymir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
30,904
34,876
Taken
37,023
19,726
Mitigated
30,740
3,456
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,985
1,085
0
1,405
9,435
3,596
0
4,871
4,332
25,433
0
L
6,587
1,207
0
1,160
14,647
11,715
0
6,946
7,473
0
12,849
W
Vamana
SamBam21
Vamana
11,039
5,696
479
4,062
14,734
12,890
37
2,516
11,630
0
25,526
L
Bastet
TREPSA
Bastet
5,691
1,288
0
891
10,794
4,415
0
7,555
2,945
0
15,455
W
Baron Samedi
TheDragonOfRa
Baron Samedi
11,594
1,119
3,169
3,326
8,252
4,456
90
3,506
4,311
39,106
0
W
Ymir
8,271
3,365
486
4,426
14,037
13,394
102
3,112
10,185
21,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,127
Gold Earned
24,987
75
Minions Killed
142
2
Camps Cleared
7
521,786
Distance Traveled
597,641
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,259
626
39
4
1
184,188
3
L
Mulan
6,020
602
18
2
0
165,828
3
W
Vamana
8,577
858
33
3
4
213,548
2
L
Bastet
6,848
685
18
2
1
171,770
1
W
Baron Samedi
8,146
815
82
8
2
197,268
4
W
Ymir
8,264
826
27
3
1
186,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role