Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kevser
Hachiman
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,519 Elo+
Party 2
Hel
Hel
Praxxic-
Hel
Level 108
God Stats
2W - 3L
1,621 SR
Queue Stats
130W - 138L
1,506 Elo+
Solo
Khepri
Khepri
Zenadie
Khepri
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 70L
1,498 Elo+
Party 2
Serqet
Serqet
krit56
Serqet
Level 120
God Stats
0W - 3L
1,149 SR
Queue Stats
127W - 140L
1,438 Elo+
Solo
Team Averages
Level 121
1,454 SR
1,492 Elo+

VS

Team Averages
Level 122
1,596 SR
1,501 Elo+
Bacchus
Bacchus
BooneShadow
Bacchus
Level 122
God Stats
3W - 2L
1,559 SR
Queue Stats
142W - 110L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
DBseeinYaL8r
Sun Wukong
Level 146
God Stats
7W - 4L
1,536 SR
Queue Stats
512W - 550L
1,551 Elo+
Solo
Ah Puch
Ah Puch
TheÐ
Ah Puch
Level 147
God Stats
4W - 0L
1,634 SR
Queue Stats
80W - 66L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vexinite
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,749 SR
Queue Stats
57W - 48L
1,591 Elo+
Party 1
Yemoja
Yemoja
XxMiyamotoxX
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 2 / 3
7,919
720
8,031
8,950
4,575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Kevser
Hachiman
15
3 / 2 / 3
8,123
738
12,890
11,126
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 6
8,067
733
6,042
10,678
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Zenadie
Khepri
12
0 / 4 / 5
7,420
675
4,618
14,136
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
krit56
Serqet
12
2 / 6 / 3
7,306
664
3,639
10,802
4,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BooneShadow
Bacchus
15
5 / 2 / 9
9,043
822
7,087
11,244
14,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
DBseeinYaL8r
Sun Wukong
16
5 / 2 / 8
9,187
835
12,688
12,123
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
TheÐ
Ah Puch
16
4 / 2 / 8
9,407
855
18,225
7,751
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Vexinite
Morgan Le Fay
14
2 / 2 / 10
8,295
754
11,433
8,208
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
0 / 1 / 11
7,862
715
2,738
7,141
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
8
Kills
16
16
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
3
1.75
W
Bacchus
BooneShadow
Bacchus
5
2
9
4.75
W
Sun Wukong
DBseeinYaL8r
Sun Wukong
5
2
8
4.5
L
Hachiman
Kevser
Hachiman
3
2
3
2.25
L
1
2
6
2
W
Ah Puch
TheÐ
Ah Puch
4
2
8
4
W
Morgan Le Fay
Vexinite
Morgan Le Fay
2
2
10
3.5
W
Yemoja
0
1
11
5.5
L
Khepri
Zenadie
Khepri
0
4
5
0.63
L
Serqet
krit56
Serqet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,220
Damage
52,171
55,692
Taken
46,467
37,900
Mitigated
37,020
26,333
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,031
2,517
711
1,811
8,950
4,575
0
5,869
2,960
0
28,228
W
Bacchus
BooneShadow
Bacchus
7,087
708
447
1,959
11,244
14,221
511
3,041
8,059
11,536
0
W
Sun Wukong
DBseeinYaL8r
Sun Wukong
12,688
2,016
1,074
5,544
12,123
9,987
836
2,875
9,219
0
25,698
L
Hachiman
Kevser
Hachiman
12,890
4,705
1,173
3,114
11,126
5,481
0
8,368
2,699
0
24,566
L
6,042
734
8,992
5,816
10,678
5,645
0
7,118
3,317
16,731
0
W
Ah Puch
TheÐ
Ah Puch
18,225
315
1,955
2,185
7,751
3,446
49
1,346
6,405
33,784
0
W
Morgan Le Fay
Vexinite
Morgan Le Fay
11,433
1,465
1,511
1,558
8,208
3,767
1,805
1,431
6,777
24,841
0
W
Yemoja
2,738
1,160
5,411
1,341
7,141
5,599
1,134
1,967
4,812
5,756
0
L
Khepri
Zenadie
Khepri
4,618
138
1,200
1,524
14,136
17,346
0
10,214
3,677
11,716
0
L
Serqet
krit56
Serqet
3,639
880
1,210
782
10,802
4,853
0
7,914
2,746
0
4,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
43,794
146
Minions Killed
112
0
Camps Cleared
0
934,803
Distance Traveled
1,039,940
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,919
720
59
5
0
179,202
0
W
Bacchus
9,043
822
16
1
0
206,630
4
W
Sun Wukong
9,187
835
21
2
0
220,102
2
L
Hachiman
8,123
738
33
3
0
184,442
1
L
Hel
8,067
733
30
3
0
200,391
4
W
Ah Puch
9,407
855
38
3
0
203,161
0
W
Morgan Le Fay
8,295
754
29
3
0
214,094
5
W
Yemoja
7,862
715
8
1
0
195,953
0
L
Khepri
7,420
675
15
1
0
196,391
1
L
Serqet
7,306
664
9
1
0
174,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role