Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Liquid_Sorrow96
Ares
Level 95
God Stats
5W - 1L
1,553 SR
Queue Stats
115W - 108L
1,495 Elo+
Solo
Izanami
Izanami
TLCcreepin
Izanami
Level 105
God Stats
16W - 18L
1,604 SR
Queue Stats
34W - 38L
1,524 Elo+
Solo
Shiva
Shiva
cwfarrill95
Shiva
Level 160
God Stats
3W - 0L
1,774 SR
Queue Stats
126W - 113L
1,528 Elo+
Solo
Bakasura
Bakasura
xGhostWarrior31
Bakasura
Level 124
God Stats
2W - 3L
1,471 SR
Queue Stats
266W - 268L
1,548 Elo+
Solo
Team Averages
Level 129
1,581 SR
1,519 Elo+

VS

Team Averages
Level 105
1,413 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ev3nM05t0n3d
Scylla
Level 57
God Stats
0W - 3L
1,301 SR
Queue Stats
13W - 27L
1,398 Elo+
Solo
Hachiman
Hachiman
Imaninja32
Hachiman
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
97W - 98L
1,568 Elo+
Party 1
Athena
Athena
hueykabluey
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
pashyashy
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
5 / 3 / 6
7,771
555
8,454
11,119
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 3
7,865
562
7,980
10,551
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TLCcreepin
Izanami
13
0 / 2 / 0
7,226
516
2,441
8,034
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 4
7,557
540
6,615
11,491
7,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
13
3 / 0 / 6
7,826
559
3,894
10,316
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 3 / 2
7,400
529
10,003
12,270
5,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
10
0 / 5 / 2
5,757
411
2,920
9,282
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Imaninja32
Hachiman
14
1 / 0 / 1
7,858
561
3,760
5,266
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
1 / 2 / 1
6,233
445
1,771
11,566
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
pashyashy
Ah Puch
12
1 / 3 / 0
7,122
509
5,596
11,182
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
7
7
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
3
6
2.67
L
Tsukuyomi
 
Tsukuyomi
4
3
2
1.67
L
Scylla
0
5
2
0.2
L
Hachiman
Imaninja32
Hachiman
1
0
1
1.5
W
5
1
3
6.5
W
Izanami
TLCcreepin
Izanami
0
2
0
0
W
0
1
4
2
L
Athena
1
2
1
0.75
L
Ah Puch
pashyashy
Ah Puch
1
3
0
0.33
W
Bakasura
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
24,050
51,511
Taken
49,566
28,462
Mitigated
24,309
22,824
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,454
903
1,993
6,161
11,119
5,275
198
2,772
8,347
44,777
0
L
Tsukuyomi
 
Tsukuyomi
10,003
2,701
0
2,662
12,270
5,008
0
3,590
8,510
0
53,764
L
Scylla
2,920
536
0
2,120
9,282
3,334
0
2,860
6,155
38,799
0
L
Hachiman
Imaninja32
Hachiman
3,760
2,010
0
3,917
5,266
1,824
0
494
4,770
0
67,263
W
7,980
469
0
2,275
10,551
8,665
0
1,254
9,297
24,993
0
W
Izanami
TLCcreepin
Izanami
2,441
1,408
0
3,956
8,034
3,127
335
325
7,709
0
70,785
W
6,615
1,455
420
4,595
11,491
7,024
0
4,512
6,979
0
57,946
L
Athena
1,771
455
180
2,785
11,566
9,739
0
6,009
5,199
15,910
0
L
Ah Puch
pashyashy
Ah Puch
5,596
336
0
4,311
11,182
4,404
0
2,830
8,264
56,002
0
W
Bakasura
3,894
3,133
0
3,424
10,316
4,371
0
1,424
8,892
0
46,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
34,370
459
Minions Killed
422
0
Camps Cleared
0
1,326,642
Distance Traveled
1,251,923
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,771
555
80
6
0
254,022
6
L
Tsukuyomi
7,400
529
90
6
0
291,524
0
L
Scylla
5,757
411
69
5
0
232,380
0
L
Hachiman
7,858
561
134
10
0
254,383
3
W
Ares
7,865
562
22
2
0
266,210
7
W
Izanami
7,226
516
138
10
0
214,997
4
W
Shiva
7,557
540
118
8
0
281,710
0
L
Athena
6,233
445
22
2
0
244,093
0
L
Ah Puch
7,122
509
107
8
0
229,543
5
W
Bakasura
7,826
559
101
7
0
309,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role