Player Matchup

Scylla
Scylla
KalimariKidd495
Scylla
Level 9
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 4L
968 Elo+
Party 2
Bellona
Bellona
QrimsonQueen
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,247 Elo+
Party 2
Ao Kuang
Ao Kuang
VerseTripleSix
Ao Kuang
Level 147
God Stats
6W - 8L
1,648 SR
Queue Stats
156W - 227L
1,359 Elo+
Solo
Team Averages
Level 80
1,434 SR
1,191 Elo+

VS

Team Averages
Level 81
1,455 SR
1,329 Elo+
Baron Samedi
Baron Samedi
RicDaRuler181
Baron Samedi
Level 106
God Stats
24W - 50L
1,364 SR
Queue Stats
55W - 87L
1,262 Elo+
Solo
Loki
Loki
Slickybie
Loki
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 197L
1,310 Elo+
Party 1
Ymir
Ymir
SmokeSheep60648
Ymir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 180L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,489
653
8,492
6,690
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
QrimsonQueen
Bellona
11
0 / 5 / 2
7,562
582
5,001
13,373
10,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
12
2 / 1 / 1
8,112
624
7,935
10,715
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RicDaRuler181
Baron Samedi
14
3 / 1 / 5
8,841
680
10,107
10,251
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
3 / 1 / 1
8,104
623
3,897
6,383
2,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 5
8,648
665
7,941
10,697
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Bellona
QrimsonQueen
Bellona
0
5
2
0.2
W
Baron Samedi
RicDaRuler181
Baron Samedi
3
1
5
5.5
W
Loki
3
1
1
3.5
W
2
1
5
4.5
L
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
21,945
30,778
Taken
27,331
19,181
Mitigated
15,746
3,902
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,492
360
0
0
6,690
3,021
78
4,572
1,942
33,990
0
L
Bellona
QrimsonQueen
Bellona
5,001
1,551
282
606
13,373
10,960
0
7,544
5,539
0
15,264
W
Baron Samedi
RicDaRuler181
Baron Samedi
10,107
1,244
601
3,186
10,251
4,222
0
7,258
2,993
32,857
0
W
Loki
3,897
1,243
0
199
6,383
2,670
0
3,495
2,888
0
6,135
W
7,941
1,093
0
3,755
10,697
8,854
0
5,018
5,679
26,665
0
L
Ao Kuang
7,935
2,436
0
3,014
10,715
5,200
0
5,805
4,595
19,538
4,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
25,593
118
Minions Killed
97
9
Camps Cleared
2
673,281
Distance Traveled
659,175
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,489
653
64
5
0
228,763
0
L
Bellona
7,562
582
24
2
1
223,119
0
W
Baron Samedi
8,841
680
42
3
1
204,781
3
W
Loki
8,104
623
5
0
0
239,976
0
W
Ymir
8,648
665
50
4
1
214,418
1
L
Ao Kuang
8,112
624
30
2
8
221,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role