Player Matchup

Terra
Terra
Bilardios
Terra
Level 89
God Stats
2W - 1L
1,320 SR
Queue Stats
88W - 73L
1,543 Elo+
Solo
Hera
Hera
Flyre72
Hera
Level 160
God Stats
3W - 2L
1,745 SR
Queue Stats
348W - 361L
1,468 Elo+
Party 2
Chaac
Chaac
HFields80
Chaac
Level 121
God Stats
22W - 21L
1,486 SR
Queue Stats
828W - 903L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matriux
Tsukuyomi
Level 128
God Stats
8W - 8L
1,392 SR
Queue Stats
66W - 61L
1,608 Elo+
Solo
Apollo
Apollo
StevenMorrissey
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,455 Elo+
Party 2
Team Averages
Level 128
1,488 SR
1,505 Elo+

VS

Team Averages
Level 86
1,571 SR
1,390 Elo+
Vulcan
Vulcan
TheIgu
Vulcan
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 61L
1,570 Elo+
Party 3
Tiamat
Tiamat
UOUCO
Tiamat
Level 122
God Stats
0W - 1L
1,702 SR
Queue Stats
89W - 71L
1,573 Elo+
Party 3
Izanami
Izanami
biaayu
Izanami
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 13L
1,166 Elo+
Party 1
Cerberus
Cerberus
renattao
Cerberus
Level 154
God Stats
13W - 7L
1,852 SR
Queue Stats
638W - 663L
1,473 Elo+
Solo
Thanatos
Thanatos
tatafranciele
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bilardios
Terra
13
2 / 1 / 9
9,232
513
6,824
12,522
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Flyre72
Hera
16
4 / 0 / 6
10,184
566
10,328
9,536
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
HFields80
Chaac
14
0 / 1 / 11
9,207
512
9,520
14,410
11,069
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Matriux
Tsukuyomi
17
12 / 4 / 6
10,715
595
13,382
18,550
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 8
11,379
632
11,604
12,100
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TheIgu
Vulcan
13
0 / 5 / 6
7,557
420
7,933
12,032
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
UOUCO
Tiamat
13
1 / 4 / 2
8,261
459
9,910
14,754
10,528
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
biaayu
Izanami
12
0 / 8 / 1
7,410
412
1,574
11,190
3,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
renattao
Cerberus
13
4 / 3 / 1
8,386
466
7,143
21,408
21,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
tatafranciele
Thanatos
12
2 / 5 / 2
7,644
425
5,383
13,729
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
25
Kills
7
7
Deaths
25
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
Bilardios
Terra
2
1
9
6.5
W
Hera
Flyre72
Hera
4
0
6
7
W
Chaac
HFields80
Chaac
0
1
11
5.5
W
Tsukuyomi
Matriux
Tsukuyomi
12
4
6
3.75
W
7
1
8
11
L
Vulcan
TheIgu
Vulcan
0
5
6
0.6
L
Tiamat
UOUCO
Tiamat
1
4
2
0.5
L
Izanami
biaayu
Izanami
0
8
1
0.06
L
Cerberus
renattao
Cerberus
4
3
1
1.5
L
Thanatos
tatafranciele
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,658
Damage
31,943
67,118
Taken
73,113
37,171
Mitigated
45,753
29,402
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bilardios
Terra
6,824
1,793
1,902
4,470
12,522
9,417
352
5,861
6,588
29,801
0
W
Hera
Flyre72
Hera
10,328
3,238
321
3,451
9,536
3,786
1,107
3,247
6,268
83,912
0
W
Chaac
HFields80
Chaac
9,520
1,819
153
4,865
14,410
11,069
360
6,533
7,530
4,391
66,869
W
Tsukuyomi
Matriux
Tsukuyomi
13,382
3,819
0
6,425
18,550
7,932
427
6,985
11,420
0
63,399
W
11,604
6,300
0
7,815
12,100
4,967
2,112
2,638
9,434
0
108,180
L
Vulcan
TheIgu
Vulcan
7,933
2,136
43
2,066
12,032
4,741
0
4,524
7,508
46,521
0
L
Tiamat
UOUCO
Tiamat
9,910
1,126
50
3,601
14,754
10,528
0
2,982
11,772
55,574
0
L
Izanami
biaayu
Izanami
1,574
1,187
0
781
11,190
3,561
1,910
833
10,357
0
48,738
L
Cerberus
renattao
Cerberus
7,143
1,003
211
7,177
21,408
21,563
0
6,798
14,610
44,736
0
L
Thanatos
tatafranciele
Thanatos
5,383
1,323
0
9,261
13,729
5,360
0
3,174
10,555
0
39,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,717
Gold Earned
39,258
566
Minions Killed
364
0
Camps Cleared
0
1,776,220
Distance Traveled
1,528,487
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,232
513
47
3
0
370,709
5
W
Hera
10,184
566
147
8
0
349,670
9
W
Chaac
9,207
512
123
7
0
335,225
4
W
Tsukuyomi
10,715
595
101
6
0
370,391
0
W
Apollo
11,379
632
148
8
0
350,225
4
L
Vulcan
7,557
420
70
4
0
296,570
2
L
Tiamat
8,261
459
109
6
0
277,940
2
L
Izanami
7,410
412
82
5
0
293,124
0
L
Cerberus
8,386
466
51
3
0
314,949
2
L
Thanatos
7,644
425
52
3
0
345,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role