Player Matchup

Discordia
Discordia
HaraldShnoomie
Discordia
Level 104
God Stats
2W - 2L
1,543 SR
Queue Stats
76W - 73L
1,529 Elo+
Party 2
Yemoja
Yemoja
Memowlery
Yemoja
Level 117
God Stats
6W - 2L
1,576 SR
Queue Stats
236W - 208L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
SushiChuu
Xing Tian
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,533 Elo+
Party 2
Nemesis
Nemesis
iLxige
Nemesis
Level 156
God Stats
2W - 0L
1,349 SR
Queue Stats
85W - 67L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
skyman83550
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,757 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,574 Elo+

VS

Team Averages
Level 136
1,614 SR
1,513 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dynamo1
Bakasura
Level 160
God Stats
1W - 2L
1,983 SR
Queue Stats
160W - 159L
1,529 Elo+
Solo
Vamana
Vamana
MaxHunter26
Vamana
Level 122
God Stats
0W - 5L
1,305 SR
Queue Stats
422W - 406L
1,555 Elo+
Solo
Hel
Hel
Thield
Hel
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
paumy
Baba Yaga
Level 115
God Stats
7W - 5L
1,782 SR
Queue Stats
560W - 548L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaraldShnoomie
Discordia
19
6 / 3 / 12
11,950
703
33,628
15,577
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yemoja
Memowlery
Yemoja
17
0 / 3 / 19
11,290
664
7,759
24,520
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
SushiChuu
Xing Tian
17
2 / 4 / 13
11,528
678
8,245
28,719
37,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
iLxige
Nemesis
20
7 / 1 / 14
13,279
781
19,196
27,553
21,535
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
skyman83550
Cthulhu
20
11 / 1 / 10
14,380
846
27,056
39,722
42,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 4 / 1
10,489
617
23,553
14,461
7,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Dynamo1
Bakasura
16
4 / 8 / 2
10,477
616
21,046
25,406
14,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
16
0 / 6 / 2
10,362
610
17,093
24,286
25,625
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Thield
Hel
19
2 / 4 / 4
10,315
607
12,325
23,286
23,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baba Yaga
paumy
Baba Yaga
19
2 / 4 / 6
11,277
663
32,799
19,856
11,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
26
Kills
11
12
Deaths
26
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
1
0.88
L
Bakasura
Dynamo1
Bakasura
4
8
2
0.63
W
Discordia
HaraldShnoomie
Discordia
6
3
12
4
L
Vamana
0
6
2
0.17
W
Yemoja
Memowlery
Yemoja
0
3
19
3.17
W
Xing Tian
SushiChuu
Xing Tian
2
4
13
2.13
L
Hel
Thield
Hel
2
4
4
1
W
Nemesis
iLxige
Nemesis
7
1
14
14
L
Baba Yaga
paumy
Baba Yaga
2
4
6
1.25
W
Cthulhu
skyman83550
Cthulhu
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,884
Damage
106,816
136,091
Taken
107,295
127,562
Mitigated
81,584
76,918
Healing
51,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
23,553
1,081
936
1,443
14,461
7,068
0
11,646
2,815
37,288
0
L
Bakasura
Dynamo1
Bakasura
21,046
8,536
1,294
5,980
25,406
14,402
1,245
17,298
8,108
0
20,871
W
Discordia
HaraldShnoomie
Discordia
33,628
2,371
5,364
2,038
15,577
7,193
1,127
7,761
7,706
57,515
0
L
Vamana
17,093
6,381
3,022
6,567
24,286
25,625
539
14,674
9,612
0
31,341
W
Yemoja
Memowlery
Yemoja
7,759
2,976
15,296
5,365
24,520
18,888
1,551
16,848
6,707
14,965
0
W
Xing Tian
SushiChuu
Xing Tian
8,245
1,357
3,873
4,172
28,719
37,807
640
12,459
14,904
18,251
0
L
Hel
Thield
Hel
12,325
1,245
14,513
12,533
23,286
23,084
608
18,173
5,113
23,276
0
W
Nemesis
iLxige
Nemesis
19,196
9,655
5,764
8,143
27,553
21,535
2,543
12,166
13,495
0
30,661
L
Baba Yaga
paumy
Baba Yaga
32,799
1,445
1,293
3,867
19,856
11,405
126
14,897
4,959
58,837
0
W
Cthulhu
skyman83550
Cthulhu
27,056
2,591
8,099
18,804
39,722
42,139
1,167
19,443
19,193
55,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,427
Gold Earned
52,920
184
Minions Killed
167
0
Camps Cleared
0
1,718,391
Distance Traveled
1,582,106
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,489
617
36
2
0
300,688
0
L
Bakasura
10,477
616
34
2
0
276,965
5
W
Discordia
11,950
703
51
3
0
338,945
1
L
Vamana
10,362
610
24
1
0
317,394
1
W
Yemoja
11,290
664
16
1
0
287,630
0
W
Xing Tian
11,528
678
21
1
0
326,017
0
L
Hel
10,315
607
21
1
0
336,013
4
W
Nemesis
13,279
781
39
2
0
384,643
3
L
Baba Yaga
11,277
663
52
3
0
351,046
0
W
Cthulhu
14,380
846
57
3
0
381,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role