Player Matchup

Shiva
Shiva
AobulloA
Shiva
Level 139
God Stats
13W - 6L
1,633 SR
Queue Stats
66W - 53L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Beekdoor
Baron Samedi
Level 117
God Stats
7W - 3L
1,757 SR
Queue Stats
67W - 50L
1,606 Elo+
Party 2
Chaac
Chaac
FøxBøx
Chaac
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 44L
1,561 Elo+
Party 3
Susano
Susano
GabrielF1988
Susano
Level 93
God Stats
19W - 26L
1,438 SR
Queue Stats
297W - 329L
1,447 Elo+
Solo
Yu Huang
Yu Huang
MaximusGodly
Yu Huang
Level 107
God Stats
5W - 2L
1,704 SR
Queue Stats
33W - 43L
1,508 Elo+
Party 3
Team Averages
Level 104
1,606 SR
1,522 Elo+

VS

Team Averages
Level 29
1,352 SR
1,308 Elo+
Cerberus
Cerberus
BlurXxEclipse
Cerberus
Level 65
God Stats
0W - 2L
1,221 SR
Queue Stats
9W - 10L
1,354 Elo+
Party 1
Charybdis
Charybdis
BrotherPnut
Charybdis
Level 27
God Stats
1W - 5L
1,293 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Agni
Agni
Doxions
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 1
Chronos
Chronos
LCTExtract
Chronos
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Fenrir
Fenrir
NumbNuts12
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AobulloA
Shiva
17
4 / 0 / 20
11,278
1,128
14,656
16,414
12,805
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Beekdoor
Baron Samedi
18
10 / 0 / 16
12,361
1,236
25,008
9,612
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FøxBøx
Chaac
17
2 / 2 / 11
10,646
1,065
20,000
14,054
15,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
17
9 / 1 / 10
11,639
1,164
12,994
9,761
4,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
MaximusGodly
Yu Huang
17
3 / 0 / 18
11,255
1,126
11,981
2,266
953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlurXxEclipse
Cerberus
15
0 / 6 / 2
9,459
946
5,938
22,017
27,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
BrotherPnut
Charybdis
15
2 / 2 / 1
10,131
1,013
12,848
16,332
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Doxions
Agni
15
1 / 7 / 1
10,039
1,004
6,824
14,515
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
LCTExtract
Chronos
15
0 / 7 / 3
9,503
950
9,632
15,959
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
NumbNuts12
Fenrir
15
0 / 6 / 2
9,007
901
10,254
19,856
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
12
28
Kills
3
3
Deaths
28
75
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
AobulloA
Shiva
4
0
20
14
W
Baron Samedi
Beekdoor
Baron Samedi
10
0
16
18
L
Cerberus
BlurXxEclipse
Cerberus
0
6
2
0.17
L
Charybdis
BrotherPnut
Charybdis
2
2
1
1.25
L
Agni
Doxions
Agni
1
7
1
0.21
W
Chaac
FøxBøx
Chaac
2
2
11
3.75
W
Susano
9
1
10
14
L
Chronos
LCTExtract
Chronos
0
7
3
0.21
W
Yu Huang
MaximusGodly
Yu Huang
3
0
18
12
L
Fenrir
NumbNuts12
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,639
Damage
45,496
52,107
Taken
88,679
38,647
Mitigated
56,416
20,439
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AobulloA
Shiva
14,656
3,173
1,732
1,328
16,414
12,805
0
6,352
9,522
0
27,630
W
Baron Samedi
Beekdoor
Baron Samedi
25,008
2,131
6,890
6,280
9,612
5,269
0
3,800
5,651
51,054
0
L
Cerberus
BlurXxEclipse
Cerberus
5,938
289
0
4,416
22,017
27,710
0
9,702
12,153
16,147
0
L
Charybdis
BrotherPnut
Charybdis
12,848
7,763
0
3,780
16,332
6,435
0
7,880
8,261
0
39,493
L
Agni
Doxions
Agni
6,824
742
92
560
14,515
5,326
0
3,242
11,063
33,148
0
W
Chaac
FøxBøx
Chaac
20,000
3,640
0
3,912
14,054
15,294
0
5,923
7,807
0
35,834
W
Susano
12,994
1,533
0
297
9,761
4,326
0
4,200
5,333
0
21,447
L
Chronos
LCTExtract
Chronos
9,632
2,601
0
1,034
15,959
6,083
0
6,856
8,921
25,090
0
W
Yu Huang
MaximusGodly
Yu Huang
11,981
1,108
0
0
2,266
953
0
1,395
857
28,675
0
L
Fenrir
NumbNuts12
Fenrir
10,254
1,511
0
786
19,856
10,862
0
9,309
10,257
0
11,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
48,139
189
Minions Killed
203
9
Camps Cleared
3
1,085,876
Distance Traveled
921,651
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,278
1,128
20
2
0
231,057
0
W
Baron Samedi
12,361
1,236
54
5
1
197,787
0
L
Cerberus
9,459
946
10
1
0
191,882
5
L
Charybdis
10,131
1,013
71
7
0
185,877
0
L
Agni
10,039
1,004
79
8
0
189,330
0
W
Chaac
10,646
1,065
48
5
2
219,548
0
W
Susano
11,639
1,164
13
1
4
223,687
1
L
Chronos
9,503
950
39
4
2
169,663
0
W
Yu Huang
11,255
1,126
54
5
2
213,797
0
L
Fenrir
9,007
901
4
0
1
184,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role