Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KiKiToRuBi
Bellona
Level 160
God Stats
2W - 0L
1,939 SR
Queue Stats
297W - 159L
1,736 Elo+
Party 1
Neith
Neith
Pizza_Hawaianaa
Neith
Level 46
God Stats
2W - 0L
1,915 SR
Queue Stats
6W - 1L
1,894 Elo+
Party 1
Team Averages
Level 116
1,671 SR
1,626 Elo+

VS

Team Averages
Level 75
1,489 SR
1,517 Elo+
Pele
Pele
BaronMeser
Pele
Level 87
God Stats
5W - 6L
1,497 SR
Queue Stats
98W - 108L
1,508 Elo+
Party 2
Chang'e
Chang'e
HanzoShidoshi
Chang'e
Level 85
God Stats
0W - 1L
1,418 SR
Queue Stats
67W - 71L
1,500 Elo+
Party 2
Geb
Geb
Saturn3100
Geb
Level 106
God Stats
10W - 7L
1,600 SR
Queue Stats
172W - 168L
1,524 Elo+
Solo
Neith
Neith
Ymirlifes
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,536 Elo+
Solo
Guan Yu
Guan Yu
dontlooka7me
Guan Yu
Level 68
God Stats
2W - 4L
1,427 SR
Queue Stats
43W - 52L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
11 / 1 / 4
10,080
720
14,557
10,363
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
 
Susano
15
12 / 2 / 5
9,316
665
10,336
11,961
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
11
1 / 2 / 7
6,687
478
3,383
5,678
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
KiKiToRuBi
Bellona
13
1 / 2 / 7
8,132
581
9,649
15,157
16,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 0 / 7
9,205
658
12,970
9,174
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,901
493
5,543
15,229
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
11
1 / 7 / 1
7,029
502
4,447
12,599
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 4
6,309
451
4,095
15,436
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ymirlifes
Neith
13
3 / 6 / 1
7,621
544
8,363
10,263
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
dontlooka7me
Guan Yu
12
2 / 5 / 0
7,012
501
9,501
16,173
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
31
Kills
7
7
Deaths
31
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
1
4
13
W
Susano
 
Susano
12
2
5
7.25
W
Baron Samedi
 
Baron Samedi
1
2
7
2.25
L
1
7
3
0.36
L
Chang'e
1
7
1
0.21
W
Bellona
KiKiToRuBi
Bellona
1
2
7
2.25
W
6
0
7
9.5
L
0
6
4
0.33
L
Neith
Ymirlifes
Neith
3
6
1
0.58
L
Guan Yu
dontlooka7me
Guan Yu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,895
Damage
31,949
52,333
Taken
69,700
35,937
Mitigated
39,294
22,235
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,557
7,064
0
3,775
10,363
4,166
4,242
2,470
7,843
86,595
0
W
Susano
 
Susano
10,336
2,804
0
5,002
11,961
5,675
0
1,603
10,272
0
63,171
W
Baron Samedi
 
Baron Samedi
3,383
450
512
1,736
5,678
4,880
0
1,246
4,323
10,315
0
L
5,543
1,128
0
3,258
15,229
5,593
10
3,083
12,146
0
38,160
L
Chang'e
4,447
416
486
1,773
12,599
4,842
0
2,560
10,039
38,018
0
W
Bellona
KiKiToRuBi
Bellona
9,649
3,834
0
6,774
15,157
16,309
492
149
14,150
0
57,460
W
12,970
5,776
0
4,436
9,174
4,907
545
2,744
6,274
0
79,462
L
4,095
885
424
2,964
15,436
10,216
0
5,445
9,991
21,055
0
L
Neith
Ymirlifes
Neith
8,363
3,538
0
2,029
10,263
4,606
2,026
4,370
5,893
0
51,685
L
Guan Yu
dontlooka7me
Guan Yu
9,501
2,142
170
5,133
16,173
14,037
0
2,482
13,691
0
49,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
34,872
483
Minions Killed
319
0
Camps Cleared
0
1,265,780
Distance Traveled
1,236,008
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,080
720
136
10
0
267,390
4
W
Susano
9,316
665
106
8
0
302,271
2
W
Baron Samedi
6,687
478
17
1
0
147,327
1
L
Pele
6,901
493
74
5
0
270,828
4
L
Chang'e
7,029
502
74
5
0
236,223
2
W
Bellona
8,132
581
88
6
0
276,829
1
W
Neith
9,205
658
136
10
0
271,963
11
L
Geb
6,309
451
19
1
0
229,232
2
L
Neith
7,621
544
79
6
0
212,498
1
L
Guan Yu
7,012
501
73
5
0
287,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role