Player Matchup

Sol
Sol
AntiChristJr
Sol
Level 126
God Stats
2W - 0L
1,197 SR
Queue Stats
11W - 18L
1,457 Elo+
Party 1
Shiva
Shiva
IllLovelace
Shiva
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,844 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhImTweakin
Tsukuyomi
Level 97
God Stats
9W - 1L
1,480 SR
Queue Stats
57W - 36L
1,698 Elo+
Party 1
Team Averages
Level 108
1,392 SR
1,666 Elo+

VS

Team Averages
Level 113
1,405 SR
1,353 Elo+
Sylvanus
Sylvanus
HawgHammer
Sylvanus
Level 117
God Stats
1W - 1L
1,116 SR
Queue Stats
74W - 120L
1,278 Elo+
Party 2
Chaac
Chaac
Mc_Greggor_
Chaac
Level 120
God Stats
3W - 7L
1,599 SR
Queue Stats
253W - 255L
1,528 Elo+
Solo
Vulcan
Vulcan
brown6cr
Vulcan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
12,224
679
19,981
19,297
8,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 1 / 11
12,167
676
13,497
20,908
20,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
OhImTweakin
Tsukuyomi
20
11 / 1 / 5
14,443
802
24,016
19,685
9,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HawgHammer
Sylvanus
16
3 / 9 / 1
11,453
636
16,231
26,289
15,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 2
10,837
602
18,475
24,120
21,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
brown6cr
Vulcan
14
0 / 7 / 4
10,172
565
12,949
15,640
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
5
5
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Sylvanus
HawgHammer
Sylvanus
3
9
1
0.39
W
3
1
11
8.5
L
2
3
2
1
W
Tsukuyomi
OhImTweakin
Tsukuyomi
11
1
5
13.5
L
Vulcan
brown6cr
Vulcan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,494
Damage
47,655
59,890
Taken
66,049
38,378
Mitigated
43,097
21,801
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,981
6,637
0
8,400
19,297
8,074
1,250
9,302
9,995
56,650
0
L
Sylvanus
HawgHammer
Sylvanus
16,231
4,779
2,416
5,735
26,289
15,237
522
8,488
17,801
40,981
6,083
W
13,497
3,759
883
4,679
20,908
20,319
0
9,723
11,185
0
45,565
L
18,475
2,023
0
10,447
24,120
21,626
0
7,097
17,023
0
50,541
W
Tsukuyomi
OhImTweakin
Tsukuyomi
24,016
6,895
0
7,839
19,685
9,985
1,916
8,877
10,808
0
78,343
L
Vulcan
brown6cr
Vulcan
12,949
8,380
411
624
15,640
6,234
218
4,991
10,649
27,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
32,462
236
Minions Killed
169
10
Camps Cleared
5
994,265
Distance Traveled
800,680
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,224
679
74
4
0
303,866
0
L
Sylvanus
11,453
636
70
4
1
237,054
0
W
Shiva
12,167
676
57
3
5
343,361
2
L
Chaac
10,837
602
61
3
3
319,884
12
W
Tsukuyomi
14,443
802
105
6
5
347,038
1
L
Vulcan
10,172
565
38
2
1
243,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role