Player Matchup

Ullr
Ullr
Eragold
Ullr
Level 110
God Stats
3W - 1L
1,501 SR
Queue Stats
84W - 88L
1,451 Elo+
Solo
Sylvanus
Sylvanus
SoulReplacer
Sylvanus
Level 58
God Stats
1W - 1L
1,437 SR
Queue Stats
36W - 37L
1,416 Elo+
Party 1
Thanatos
Thanatos
VirtueT
Thanatos
Level 104
God Stats
16W - 14L
1,561 SR
Queue Stats
373W - 332L
1,510 Elo+
Solo
Janus
Janus
Zay 4E
Janus
Level 123
God Stats
3W - 4L
1,327 SR
Queue Stats
813W - 801L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
wrathofDread
Kuzenbo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 57L
1,376 Elo+
Party 1
Team Averages
Level 84
1,465 SR
1,435 Elo+

VS

Team Averages
Level 103
1,455 SR
1,461 Elo+
Tyr
Tyr
CuriousWhiteWolf
Tyr
Level 55
God Stats
1W - 2L
1,539 SR
Queue Stats
173W - 187L
1,473 Elo+
Solo
Chang'e
Chang'e
Eazul
Chang'e
Level 129
God Stats
2W - 3L
1,512 SR
Queue Stats
118W - 121L
1,514 Elo+
Solo
Discordia
Discordia
HouseElf1122
Discordia
Level 128
God Stats
9W - 11L
1,390 SR
Queue Stats
514W - 504L
1,492 Elo+
Solo
King Arthur
King Arthur
SNIPERCODYxTFOx
King Arthur
Level 119
God Stats
0W - 3L
1,333 SR
Queue Stats
161W - 183L
1,401 Elo+
Solo
Loki
Loki
certdog56
Loki
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Eragold
Ullr
20
2 / 3 / 15
13,890
631
29,538
28,251
19,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
SoulReplacer
Sylvanus
20
1 / 6 / 19
12,793
582
24,159
40,371
54,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
VirtueT
Thanatos
20
22 / 8 / 4
17,742
806
34,427
31,519
21,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Zay 4E
Janus
20
2 / 4 / 11
13,506
614
25,978
17,749
10,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
wrathofDread
Kuzenbo
20
2 / 6 / 19
13,214
601
17,411
37,476
66,851
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 16
13,901
632
28,872
36,003
51,286
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Eazul
Chang'e
20
6 / 5 / 19
14,589
663
22,703
34,462
23,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
HouseElf1122
Discordia
20
5 / 4 / 16
13,597
618
42,137
16,146
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SNIPERCODYxTFOx
King Arthur
20
3 / 7 / 16
13,066
594
17,604
46,258
56,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
20
6 / 8 / 13
13,779
626
19,728
28,264
11,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
107
29
Kills
27
27
Deaths
29
68
Assists
80
Player
Kills
Deaths
Assists
KDA
L
7
5
16
3
L
Chang'e
Eazul
Chang'e
6
5
19
3.1
W
Ullr
Eragold
Ullr
2
3
15
3.17
L
Discordia
HouseElf1122
Discordia
5
4
16
3.25
L
King Arthur
SNIPERCODYxTFOx
King Arthur
3
7
16
1.57
W
Sylvanus
SoulReplacer
Sylvanus
1
6
19
1.75
W
Thanatos
VirtueT
Thanatos
22
8
4
3
W
Janus
Zay 4E
Janus
2
4
11
1.88
L
Loki
6
8
13
1.56
W
Kuzenbo
wrathofDread
Kuzenbo
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,513
Damage
131,044
155,366
Taken
161,133
172,814
Mitigated
148,007
86,897
Healing
84,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,872
3,135
3,200
10,200
36,003
51,286
650
13,851
21,782
0
45,126
L
Chang'e
Eazul
Chang'e
22,703
1,567
21,543
17,908
34,462
23,192
822
17,694
16,508
57,437
0
W
Ullr
Eragold
Ullr
29,538
12,217
5,635
10,562
28,251
19,673
4,557
12,500
15,751
0
91,154
L
Discordia
HouseElf1122
Discordia
42,137
2,667
4,733
3,104
16,146
4,993
890
5,173
10,931
67,027
0
L
King Arthur
SNIPERCODYxTFOx
King Arthur
17,604
1,888
2,914
13,271
46,258
56,963
296
17,592
28,332
0
36,733
W
Sylvanus
SoulReplacer
Sylvanus
24,159
3,797
22,404
16,500
40,371
54,037
458
16,285
24,086
32,534
0
W
Thanatos
VirtueT
Thanatos
34,427
5,328
734
21,422
31,519
21,319
2,007
12,327
19,192
0
49,015
W
Janus
Zay 4E
Janus
25,978
365
1,389
701
17,749
10,934
1,120
9,631
8,118
50,630
0
L
Loki
19,728
3,072
2,293
5,630
28,264
11,573
572
12,118
16,032
0
48,278
W
Kuzenbo
wrathofDread
Kuzenbo
17,411
5,986
2,494
5,056
37,476
66,851
650
14,097
23,379
33,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,145
Gold Earned
68,932
219
Minions Killed
264
0
Camps Cleared
0
1,973,844
Distance Traveled
2,052,629
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,901
632
33
2
0
399,773
0
L
Chang'e
14,589
663
72
3
0
407,370
1
W
Ullr
13,890
631
112
5
0
393,000
3
L
Discordia
13,597
618
59
3
0
444,566
4
L
King Arthur
13,066
594
36
2
0
389,637
0
W
Sylvanus
12,793
582
10
0
0
373,750
0
W
Thanatos
17,742
806
20
1
0
407,562
0
W
Janus
13,506
614
58
3
0
383,059
0
L
Loki
13,779
626
64
3
0
411,283
3
W
Kuzenbo
13,214
601
19
1
0
416,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role