Player Matchup

Kali
Kali
Bodybag_72
Kali
Level 101
God Stats
2W - 4L
1,282 SR
Queue Stats
99W - 157L
1,243 Elo+
Solo
Baron Samedi
Baron Samedi
Psych0Netero
Baron Samedi
Level 40
God Stats
12W - 30L
1,262 SR
Queue Stats
48W - 82L
1,192 Elo+
Solo
Erlang Shen
Erlang Shen
SebassD7
Erlang Shen
Level 122
God Stats
18W - 30L
1,462 SR
Queue Stats
458W - 717L
1,329 Elo+
Solo
Team Averages
Level 88
1,335 SR
1,255 Elo+

VS

Team Averages
Level 65
1,507 SR
1,435 Elo+
Eset
Eset
Yoshi2222
Eset
Level 139
God Stats
2W - 1L
1,715 SR
Queue Stats
100W - 67L
1,656 Elo+
Party 1
Nemesis
Nemesis
broken_rubber727
Nemesis
Level 49
God Stats
7W - 11L
1,306 SR
Queue Stats
102W - 157L
1,221 Elo+
Solo
Ares
Ares
xBL00DBREEZ3
Ares
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
17W - 3L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,455
646
2,924
8,743
3,287
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Psych0Netero
Baron Samedi
11
1 / 4 / 3
7,187
719
7,695
10,490
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SebassD7
Erlang Shen
10
3 / 4 / 1
7,439
744
4,960
13,467
10,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
7 / 2 / 2
8,639
864
14,343
5,825
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 7
7,238
724
4,304
9,213
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 6
8,267
827
7,074
9,865
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Baron Samedi
Psych0Netero
Baron Samedi
1
4
3
0.63
L
Erlang Shen
SebassD7
Erlang Shen
3
4
1
0.88
W
Eset
7
2
2
4
W
0
1
7
3.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
25,721
32,700
Taken
24,903
17,889
Mitigated
16,211
7,690
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,924
805
0
550
8,743
3,287
596
5,848
2,599
0
15,896
L
Baron Samedi
Psych0Netero
Baron Samedi
7,695
303
1,592
1,467
10,490
4,334
0
8,463
1,677
23,685
0
L
Erlang Shen
SebassD7
Erlang Shen
4,960
2,190
501
3,580
13,467
10,268
0
6,634
6,428
0
11,025
W
Eset
14,343
1,143
434
950
5,825
2,253
766
2,038
3,787
35,370
0
W
4,304
1,087
556
1,380
9,213
6,358
48
2,922
6,291
0
12,731
W
7,074
139
0
1,441
9,865
7,600
0
3,084
6,781
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,081
Gold Earned
24,144
72
Minions Killed
96
2
Camps Cleared
4
573,134
Distance Traveled
574,365
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,455
646
26
3
1
206,351
4
L
Baron Samedi
7,187
719
36
4
1
174,249
0
L
Erlang Shen
7,439
744
10
1
0
192,534
3
W
Eset
8,639
864
61
6
2
190,279
1
W
Nemesis
7,238
724
20
2
1
185,628
3
W
Ares
8,267
827
15
2
1
198,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role