Player Matchup

Zeus
Zeus
BanQsterz
Zeus
Level 123
God Stats
4W - 3L
1,298 SR
Queue Stats
138W - 133L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Duck-with-hat
Danzaburou
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
178W - 111L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
Jieshu72
Cernunnos
Level 107
God Stats
4W - 2L
1,574 SR
Queue Stats
228W - 167L
1,542 Elo+
Party 2
Persephone
Persephone
PinK_Y0shi_14
Persephone
Level 98
God Stats
2W - 0L
1,773 SR
Queue Stats
118W - 109L
1,471 Elo+
Party 1
Bacchus
Bacchus
PurplE_Y0shi_13
Bacchus
Level 102
God Stats
2W - 0L
1,773 SR
Queue Stats
3W - 3L
1,362 Elo+
Party 1
Team Averages
Level 92
1,630 SR
1,480 Elo+

VS

Team Averages
Level 81
1,487 SR
1,478 Elo+
Chiron
Chiron
ElevatedGamer420
Chiron
Level 40
God Stats
18W - 11L
1,668 SR
Queue Stats
69W - 71L
1,521 Elo+
Solo
Chang'e
Chang'e
KingVictory2498
Chang'e
Level 139
God Stats
11W - 7L
1,529 SR
Queue Stats
153W - 156L
1,470 Elo+
Solo
Tiamat
Tiamat
koekoe00
Tiamat
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
tiranoparches
Bellona
Level 117
God Stats
1W - 2L
1,422 SR
Queue Stats
25W - 29L
1,446 Elo+
Solo
Mercury
Mercury
xlogantix
Mercury
Level 65
God Stats
4W - 10L
1,315 SR
Queue Stats
88W - 95L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 3 / 2
9,106
536
9,388
11,070
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Duck-with-hat
Danzaburou
15
3 / 4 / 3
9,056
533
8,467
14,755
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Jieshu72
Cernunnos
17
8 / 0 / 3
10,656
627
15,472
15,218
7,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
PinK_Y0shi_14
Persephone
15
3 / 3 / 2
9,727
572
7,085
11,410
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 5
7,955
468
5,375
13,209
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 0
8,913
524
13,669
16,684
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
8,023
472
5,972
13,738
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
koekoe00
Tiamat
8
0 / 3 / 5
6,262
368
3,203
6,490
2,977
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
15
4 / 1 / 0
9,364
551
10,298
14,563
14,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xlogantix
Mercury
11
0 / 4 / 1
6,842
402
2,540
13,134
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
12
12
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
3
2
0.33
W
Danzaburou
Duck-with-hat
Danzaburou
3
4
3
1.13
L
7
4
0
1.75
W
Cernunnos
Jieshu72
Cernunnos
8
0
3
9.5
L
1
3
0
0.33
W
Persephone
PinK_Y0shi_14
Persephone
3
3
2
1.33
W
1
2
5
1.75
L
Tiamat
koekoe00
Tiamat
0
3
5
0.83
L
Bellona
4
1
0
4
L
Mercury
xlogantix
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,787
Damage
35,682
65,662
Taken
64,609
35,605
Mitigated
34,504
23,854
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,388
1,461
0
2,159
11,070
5,414
1,055
971
10,099
72,837
0
W
Danzaburou
Duck-with-hat
Danzaburou
8,467
3,471
0
5,034
14,755
5,822
873
963
13,792
0
75,605
L
13,669
5,962
406
6,390
16,684
6,274
0
4,245
12,386
0
70,630
W
Cernunnos
Jieshu72
Cernunnos
15,472
9,112
0
11,924
15,218
7,452
2,425
2,898
12,320
0
97,945
L
5,972
326
776
5,393
13,738
5,498
0
2,810
10,928
64,331
0
W
Persephone
PinK_Y0shi_14
Persephone
7,085
1,129
0
1,429
11,410
4,102
296
1,227
10,180
68,268
0
W
5,375
775
0
3,308
13,209
12,815
0
3,796
9,413
27,895
0
L
Tiamat
koekoe00
Tiamat
3,203
499
0
1,950
6,490
2,977
0
1,943
4,547
17,651
0
L
Bellona
10,298
3,500
0
4,649
14,563
14,913
0
8,450
6,113
807
68,541
L
Mercury
xlogantix
Mercury
2,540
855
0
4,070
13,134
4,842
0
4,400
8,734
0
42,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
39,404
550
Minions Killed
467
0
Camps Cleared
0
1,596,593
Distance Traveled
1,482,245
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,106
536
127
7
0
266,938
4
W
Danzaburou
9,056
533
128
8
0
304,010
2
L
Chiron
8,913
524
103
6
0
279,239
2
W
Cernunnos
10,656
627
156
9
0
327,221
2
L
Chang'e
8,023
472
110
6
0
294,193
4
W
Persephone
9,727
572
107
6
0
336,011
1
W
Bacchus
7,955
468
32
2
0
362,413
2
L
Tiamat
6,262
368
27
2
0
195,953
1
L
Bellona
9,364
551
147
9
0
365,977
3
L
Mercury
6,842
402
80
5
0
346,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role