Player Matchup

Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeShaun_G
Anubis
Level 119
God Stats
6W - 2L
1,635 SR
Queue Stats
124W - 145L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dmuller
Cu Chulainn
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 100L
1,165 Elo+
Solo
Medusa
Medusa
keekeexbabyy
Medusa
Level 89
God Stats
15W - 24L
1,348 SR
Queue Stats
36W - 53L
1,355 Elo+
Party 2
Ymir
Ymir
sparkx32
Ymir
Level 129
God Stats
1W - 3L
1,012 SR
Queue Stats
22W - 41L
1,346 Elo+
Party 2
Team Averages
Level 101
1,399 SR
1,347 Elo+

VS

Team Averages
Level 60
1,487 SR
1,430 Elo+
Apollo
Apollo
AxXoHD
Apollo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
672W - 716L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
BertoMaster5
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,366 Elo+
Solo
Cabrakan
Cabrakan
Leo1124
Cabrakan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Arachne
Arachne
colombo_alisson
Arachne
Level 29
God Stats
25W - 22L
1,518 SR
Queue Stats
74W - 90L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
colorado_666
Kukulkan
Level 40
God Stats
8W - 12L
1,418 SR
Queue Stats
87W - 110L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 2 / 2
7,618
508
3,050
11,276
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DeShaun_G
Anubis
13
2 / 1 / 0
7,914
528
3,942
4,949
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Dmuller
Cu Chulainn
14
2 / 1 / 0
8,133
542
5,537
6,092
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
12
5 / 0 / 4
7,553
504
9,442
5,955
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
3 / 0 / 6
8,118
541
6,107
8,582
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AxXoHD
Apollo
11
1 / 4 / 0
6,091
406
5,052
11,908
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
BertoMaster5
Erlang Shen
13
1 / 1 / 0
7,264
484
3,228
9,945
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
Leo1124
Cabrakan
8
0 / 4 / 0
5,428
362
2,104
6,916
4,430
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 2
7,051
470
3,779
11,745
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
colorado_666
Kukulkan
12
1 / 2 / 0
7,040
469
2,953
5,745
1,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
2
1
L
Apollo
AxXoHD
Apollo
1
4
0
0.25
L
Erlang Shen
BertoMaster5
Erlang Shen
1
1
0
1
W
Anubis
DeShaun_G
Anubis
2
1
0
2
W
Cu Chulainn
Dmuller
Cu Chulainn
2
1
0
2
L
Cabrakan
Leo1124
Cabrakan
0
4
0
0
L
1
2
2
1
L
Kukulkan
colorado_666
Kukulkan
1
2
0
0.5
W
Medusa
5
0
4
7
W
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
17,116
36,854
Taken
46,259
26,663
Mitigated
23,012
10,373
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,050
1,539
0
990
11,276
3,981
0
515
10,761
0
71,748
L
Apollo
AxXoHD
Apollo
5,052
1,931
0
3,833
11,908
3,680
0
3,524
8,384
0
41,090
L
Erlang Shen
BertoMaster5
Erlang Shen
3,228
1,689
0
5,246
9,945
7,461
639
680
8,580
0
46,720
W
Anubis
DeShaun_G
Anubis
3,942
167
0
1,182
4,949
2,591
869
1,899
3,050
57,581
0
W
Cu Chulainn
Dmuller
Cu Chulainn
5,537
1,837
0
2,165
6,092
9,369
0
0
6,092
0
56,141
L
Cabrakan
Leo1124
Cabrakan
2,104
556
0
245
6,916
4,430
0
2,236
4,680
12,948
0
L
3,779
2,602
0
4,054
11,745
5,476
0
1,123
10,622
0
50,326
L
Kukulkan
colorado_666
Kukulkan
2,953
245
0
738
5,745
1,965
609
2,486
3,259
48,049
0
W
Medusa
9,442
4,059
211
3,093
5,955
2,059
744
674
5,281
0
41,841
W
Ymir
6,107
847
57
2,675
8,582
8,663
132
1,969
6,613
32,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
32,874
452
Minions Killed
325
0
Camps Cleared
0
1,340,803
Distance Traveled
1,337,737
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,618
508
120
8
0
310,757
3
L
Apollo
6,091
406
57
4
0
229,975
1
L
Erlang Shen
7,264
484
79
5
0
255,001
2
W
Anubis
7,914
528
105
7
0
256,861
4
W
Cu Chulainn
8,133
542
105
7
0
231,805
0
L
Cabrakan
5,428
362
27
2
0
225,030
4
L
Arachne
7,051
470
75
5
0
353,357
1
L
Kukulkan
7,040
469
87
6
0
274,374
1
W
Medusa
7,553
504
77
5
0
272,202
4
W
Ymir
8,118
541
45
3
0
269,178
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role