Player Matchup

Merlin
Merlin
IhazID
Merlin
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 8L
1,657 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lonehax
Ah Muzen Cab
Level 97
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 137L
1,344 Elo+
Party 2
Erlang Shen
Erlang Shen
peanuts8
Erlang Shen
Level 69
God Stats
6W - 11L
1,452 SR
Queue Stats
95W - 96L
1,569 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,523 Elo+

VS

Team Averages
Level 148
1,730 SR
1,572 Elo+
Yu Huang
Yu Huang
DaddyRage57
Yu Huang
Level 156
God Stats
10W - 5L
1,805 SR
Queue Stats
131W - 105L
1,579 Elo+
Party 1
Fenrir
Fenrir
Kuroiz
Fenrir
Level 128
God Stats
12W - 8L
1,690 SR
Queue Stats
374W - 364L
1,609 Elo+
Solo
Medusa
Medusa
MrRedCoast
Medusa
Level 159
God Stats
4W - 4L
1,694 SR
Queue Stats
76W - 74L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IhazID
Merlin
12
2 / 4 / 0
7,764
647
4,845
6,297
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
lonehax
Ah Muzen Cab
11
0 / 5 / 2
7,765
647
10,503
12,400
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
peanuts8
Erlang Shen
11
0 / 4 / 2
7,209
601
5,150
15,024
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaddyRage57
Yu Huang
14
0 / 0 / 11
8,570
714
9,383
5,622
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kuroiz
Fenrir
14
8 / 2 / 3
9,805
817
8,946
16,131
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
MrRedCoast
Medusa
13
5 / 1 / 7
8,691
724
11,942
7,845
3,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DaddyRage57
Yu Huang
0
0
11
5.5
L
Merlin
IhazID
Merlin
2
4
0
0.5
W
Fenrir
Kuroiz
Fenrir
8
2
3
4.75
W
Medusa
MrRedCoast
Medusa
5
1
7
8.5
L
Ah Muzen Cab
lonehax
Ah Muzen Cab
0
5
2
0.2
L
Erlang Shen
peanuts8
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
30,271
33,721
Taken
29,598
20,122
Mitigated
20,710
6,692
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DaddyRage57
Yu Huang
9,383
1,139
0
618
5,622
2,235
927
605
4,839
43,694
0
L
Merlin
IhazID
Merlin
4,845
510
0
500
6,297
2,881
0
721
5,576
20,377
0
W
Fenrir
Kuroiz
Fenrir
8,946
2,306
0
3,290
16,131
15,447
0
3,475
12,260
0
15,992
W
Medusa
MrRedCoast
Medusa
11,942
4,098
0
0
7,845
3,028
134
1,011
6,748
0
27,277
L
Ah Muzen Cab
lonehax
Ah Muzen Cab
10,503
4,234
0
3,331
12,400
5,873
0
4,367
8,033
0
37,677
L
Erlang Shen
peanuts8
Erlang Shen
5,150
2,334
0
2,861
15,024
11,368
0
4,706
10,318
0
9,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,738
Gold Earned
27,066
124
Minions Killed
139
4
Camps Cleared
5
611,972
Distance Traveled
673,751
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,570
714
89
7
2
204,268
0
L
Merlin
7,764
647
43
4
1
204,712
3
W
Fenrir
9,805
817
17
1
2
235,328
3
W
Medusa
8,691
724
33
3
1
234,155
2
L
Ah Muzen Cab
7,765
647
67
6
2
205,612
4
L
Erlang Shen
7,209
601
14
1
1
201,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role