Player Matchup

Kuzenbo
Kuzenbo
TOADY0013
Kuzenbo
Level 6
God Stats
11W - 16L
1,571 SR
Queue Stats
12W - 22L
1,174 Elo+
Party 1
Thoth
Thoth
TRAP--I
Thoth
Level 45
God Stats
0W - 2L
1,260 SR
Queue Stats
8W - 21L
1,206 Elo+
Party 1
Charybdis
Charybdis
tsutai_zero
Charybdis
Level 122
God Stats
0W - 2L
1,276 SR
Queue Stats
18W - 31L
1,283 Elo+
Party 1
Team Averages
Level 58
1,369 SR
1,221 Elo+

VS

Team Averages
Level 47
1,458 SR
1,480 Elo+
Pele
Pele
Doughpremium
Pele
Level 66
God Stats
5W - 9L
1,340 SR
Queue Stats
42W - 61L
1,353 Elo+
Solo
Hera
Hera
Jawwless
Hera
Level 47
God Stats
21W - 12L
1,534 SR
Queue Stats
95W - 98L
1,429 Elo+
Party 2
Agni
Agni
LLAG zach
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 19L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TOADY0013
Kuzenbo
10
0 / 4 / 4
7,415
674
2,860
10,853
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
TRAP--I
Thoth
10
1 / 5 / 2
6,826
621
3,166
6,182
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
tsutai_zero
Charybdis
12
4 / 4 / 1
8,511
774
7,321
10,070
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,886
808
6,781
9,649
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
13
4 / 1 / 7
8,716
792
9,168
5,642
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
2 / 2 / 8
7,852
714
7,086
6,869
2,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
13
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Hera
4
1
7
7.5
W
Agni
2
2
8
3
L
Kuzenbo
TOADY0013
Kuzenbo
0
4
4
0.5
L
Thoth
TRAP--I
Thoth
1
5
2
0.4
L
Charybdis
tsutai_zero
Charybdis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
23,035
27,105
Taken
22,160
18,063
Mitigated
7,658
3,498
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,781
1,528
0
1,421
9,649
3,470
300
2,242
7,407
0
30,685
W
Hera
9,168
2,953
593
1,099
5,642
1,792
1,020
1,442
4,200
36,933
0
W
Agni
7,086
835
376
1,647
6,869
2,396
1,032
2,968
3,901
17,703
0
L
Kuzenbo
TOADY0013
Kuzenbo
2,860
1,092
0
823
10,853
11,628
0
7,102
3,751
9,304
0
L
Thoth
TRAP--I
Thoth
3,166
290
0
0
6,182
2,451
0
3,831
2,351
11,110
0
L
Charybdis
tsutai_zero
Charybdis
7,321
3,692
0
2,675
10,070
3,984
0
5,598
4,472
0
28,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
25,454
80
Minions Killed
133
3
Camps Cleared
7
509,275
Distance Traveled
578,673
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,886
808
47
4
4
203,843
4
W
Hera
8,716
792
60
5
2
200,993
3
W
Agni
7,852
714
26
2
1
173,837
1
L
Kuzenbo
7,415
674
11
1
0
183,670
0
L
Thoth
6,826
621
23
2
3
164,974
4
L
Charybdis
8,511
774
46
4
0
160,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role