Player Matchup

Achilles
Achilles
CutOsoWavy
Achilles
Level 47
God Stats
0W - 2L
1,164 SR
Queue Stats
18W - 55L
1,092 Elo+
Party 2
Olorun
Olorun
PH-Trashboat
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,307 Elo+
Party 2
Medusa
Medusa
VonnyOLegend1
Medusa
Level 20
God Stats
0W - 4L
1,152 SR
Queue Stats
14W - 39L
1,100 Elo+
Party 2
Team Averages
Level 35
1,272 SR
1,166 Elo+

VS

Team Averages
Level 50
1,330 SR
1,210 Elo+
Nemesis
Nemesis
IS ChaNekE
Nemesis
Level 18
God Stats
25W - 28L
1,237 SR
Queue Stats
35W - 45L
1,167 Elo+
Party 1
Bellona
Bellona
baironfilip3000
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 78L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
slimshady77016
Kukulkan
Level 64
God Stats
30W - 40L
1,254 SR
Queue Stats
33W - 45L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CutOsoWavy
Achilles
13
1 / 2 / 0
8,126
580
7,552
12,193
9,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
12
0 / 4 / 1
7,784
556
5,932
11,583
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
7,801
557
7,674
9,514
4,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IS ChaNekE
Nemesis
14
0 / 0 / 9
8,682
620
4,078
9,222
4,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 0 / 5
8,915
637
6,439
11,321
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
8 / 1 / 3
10,465
748
16,470
9,621
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
CutOsoWavy
Achilles
1
2
0
0.5
W
Nemesis
IS ChaNekE
Nemesis
0
0
9
4.5
L
Olorun
0
4
1
0.13
L
0
5
1
0.1
W
3
0
5
5.5
W
Kukulkan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
26,987
33,290
Taken
30,164
19,307
Mitigated
22,083
7,213
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CutOsoWavy
Achilles
7,552
975
354
1,831
12,193
9,685
126
4,674
7,227
5,256
15,937
W
Nemesis
IS ChaNekE
Nemesis
4,078
1,435
787
1,514
9,222
4,623
792
1,846
7,376
0
13,827
L
Olorun
5,932
1,951
830
4,198
11,583
5,500
0
6,068
5,364
24,692
2,534
L
7,674
1,852
0
0
9,514
4,122
65
5,896
3,495
0
26,589
W
6,439
1,657
0
800
11,321
12,956
0
3,659
7,662
0
19,138
W
Kukulkan
16,470
575
438
401
9,621
4,504
508
2,818
6,803
53,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
28,062
115
Minions Killed
149
4
Camps Cleared
6
699,577
Distance Traveled
678,593
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,126
580
31
2
1
252,438
0
W
Nemesis
8,682
620
25
2
2
215,836
0
L
Olorun
7,784
556
42
3
2
207,802
4
L
Medusa
7,801
557
42
3
1
239,337
0
W
Bellona
8,915
637
25
2
0
238,536
0
W
Kukulkan
10,465
748
99
7
4
224,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role