Player Matchup

Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Anlovdan
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
453W - 529L
1,406 Elo+
Party 1
Odin
Odin
Dalieban
Odin
Level 68
God Stats
17W - 11L
1,620 SR
Queue Stats
445W - 518L
1,404 Elo+
Party 1
Neith
Neith
Estonteco
Neith
Level 5
God Stats
0W - 3L
1,158 SR
Queue Stats
5W - 13L
1,427 Elo+
Party 2
Atlas
Atlas
IxIslayIxI
Atlas
Level 55
God Stats
24W - 25L
1,500 SR
Queue Stats
391W - 396L
1,378 Elo+
Party 2
Team Averages
Level 59
1,456 SR
1,423 Elo+

VS

Team Averages
Level 83
1,397 SR
1,420 Elo+
Vamana
Vamana
DonPelamen
Vamana
Level 89
God Stats
7W - 4L
1,480 SR
Queue Stats
209W - 237L
1,440 Elo+
Solo
Freya
Freya
PatataPato
Freya
Level 103
God Stats
2W - 1L
1,275 SR
Queue Stats
57W - 43L
1,416 Elo+
Solo
Hel
Hel
Zergun
Hel
Level 72
God Stats
33W - 31L
1,524 SR
Queue Stats
384W - 382L
1,470 Elo+
Solo
Arachne
Arachne
ahron11
Arachne
Level 68
God Stats
8W - 5L
1,507 SR
Queue Stats
27W - 27L
1,440 Elo+
Solo
Chiron
Chiron
gambaon
Chiron
Level 81
God Stats
3W - 3L
1,200 SR
Queue Stats
242W - 273L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 3 / 4
6,922
407
7,753
15,417
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
0 / 3 / 1
6,895
406
3,345
8,102
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
4 / 1 / 1
8,923
525
12,481
14,582
15,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Estonteco
Neith
11
1 / 3 / 2
6,840
402
8,184
10,359
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
12
2 / 3 / 1
7,758
456
8,540
14,823
9,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DonPelamen
Vamana
14
1 / 3 / 2
8,774
516
7,187
15,078
12,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
13
3 / 1 / 2
7,966
469
8,950
17,170
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Zergun
Hel
13
1 / 1 / 4
7,561
445
9,265
13,738
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ahron11
Arachne
14
3 / 3 / 3
8,172
481
7,845
17,698
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
gambaon
Chiron
17
4 / 0 / 2
9,894
582
8,759
9,586
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
12
13
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
4
1
L
Hera
0
3
1
0.17
L
Odin
4
1
1
4.5
W
Vamana
DonPelamen
Vamana
1
3
2
0.67
L
Neith
Estonteco
Neith
1
3
2
0.67
L
Atlas
2
3
1
0.83
W
Freya
3
1
2
4
W
Hel
Zergun
Hel
1
1
4
3
W
Arachne
ahron11
Arachne
3
3
3
1.5
W
Chiron
gambaon
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,303
Damage
42,006
63,283
Taken
73,270
40,685
Mitigated
37,703
16,775
Healing
37,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,753
2,409
0
5,144
15,417
7,290
0
3,051
12,366
0
37,008
L
Hera
3,345
1,452
0
1,150
8,102
2,990
0
0
8,102
53,119
0
L
Odin
12,481
4,499
0
1,000
14,582
15,971
0
163
14,419
0
58,396
W
Vamana
DonPelamen
Vamana
7,187
3,122
0
3,134
15,078
12,074
0
309
14,769
0
62,022
L
Neith
Estonteco
Neith
8,184
4,409
0
3,112
10,359
4,483
0
6,274
4,085
0
43,922
L
Atlas
8,540
3,517
2,723
3,646
14,823
9,951
0
8,890
5,933
30,046
0
W
Freya
8,950
2,579
0
7,519
17,170
7,268
1,499
4,904
12,266
56,307
0
W
Hel
Zergun
Hel
9,265
1,583
5,851
8,228
13,738
4,791
944
2,262
11,476
46,949
0
W
Arachne
ahron11
Arachne
7,845
4,674
0
7,161
17,698
9,222
110
2,358
15,340
0
65,908
W
Chiron
gambaon
Chiron
8,759
2,687
475
5,303
9,586
4,348
830
2,052
7,534
0
92,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
42,367
351
Minions Killed
531
0
Camps Cleared
0
1,556,684
Distance Traveled
1,697,342
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,922
407
63
4
0
368,544
2
L
Hera
6,895
406
80
5
0
277,996
5
L
Odin
8,923
525
101
6
0
343,420
0
W
Vamana
8,774
516
116
7
0
332,022
2
L
Neith
6,840
402
75
4
0
262,436
1
L
Atlas
7,758
456
32
2
0
304,288
4
W
Freya
7,966
469
92
5
0
299,128
7
W
Hel
7,561
445
78
5
0
311,196
4
W
Arachne
8,172
481
92
5
0
398,079
2
W
Chiron
9,894
582
153
9
0
356,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role