Player Matchup

Bacchus
Bacchus
BadBidWills
Bacchus
Level 135
God Stats
134W - 123L
1,487 SR
Queue Stats
255W - 252L
1,427 Elo+
Party 2
Ra
Ra
Kykeus
Ra
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 73L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
acehigh1999
Tsukuyomi
Level 148
God Stats
1W - 0L
1,319 SR
Queue Stats
44W - 44L
1,512 Elo+
Solo
Freya
Freya
felgato1401
Freya
Level 99
God Stats
6W - 7L
1,365 SR
Queue Stats
218W - 228L
1,491 Elo+
Solo
Izanami
Izanami
isthatDirty
Izanami
Level 128
God Stats
2W - 0L
1,683 SR
Queue Stats
35W - 30L
1,553 Elo+
Party 2
Team Averages
Level 120
1,471 SR
1,488 Elo+

VS

Team Averages
Level 111
1,589 SR
1,513 Elo+
Merlin
Merlin
JJStatic
Merlin
Level 121
God Stats
8W - 7L
1,449 SR
Queue Stats
178W - 177L
1,467 Elo+
Solo
Arachne
Arachne
MrAgin73
Arachne
Level 148
God Stats
34W - 15L
1,715 SR
Queue Stats
106W - 113L
1,544 Elo+
Party 1
Bacchus
Bacchus
PoisedIntellect
Bacchus
Level 127
God Stats
15W - 13L
1,480 SR
Queue Stats
174W - 154L
1,543 Elo+
Solo
Olorun
Olorun
SumGlock
Olorun
Level 80
God Stats
4W - 1L
1,799 SR
Queue Stats
131W - 111L
1,551 Elo+
Solo
Charybdis
Charybdis
XcelYeti
Charybdis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
10
2 / 0 / 5
6,749
482
4,057
10,265
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
11
2 / 2 / 3
6,641
474
3,602
5,958
2,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
acehigh1999
Tsukuyomi
11
6 / 2 / 2
7,080
506
5,398
9,235
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,195
443
3,849
10,678
4,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
isthatDirty
Izanami
13
3 / 0 / 5
8,245
589
9,390
8,269
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JJStatic
Merlin
11
0 / 5 / 1
6,311
451
3,274
7,431
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MrAgin73
Arachne
12
2 / 1 / 2
7,175
513
5,760
10,957
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 0 / 1
6,730
481
4,235
9,604
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
SumGlock
Olorun
14
3 / 0 / 0
8,578
613
10,853
8,734
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
XcelYeti
Charybdis
9
0 / 7 / 0
5,480
391
2,901
9,165
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
7
7
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadBidWills
Bacchus
2
0
5
4.5
L
Merlin
JJStatic
Merlin
0
5
1
0.1
W
Ra
2
2
3
1.75
L
Arachne
MrAgin73
Arachne
2
1
2
3
L
2
0
1
2.5
L
Olorun
SumGlock
Olorun
3
0
0
3
L
Charybdis
XcelYeti
Charybdis
0
7
0
0
W
Tsukuyomi
acehigh1999
Tsukuyomi
6
2
2
3.5
W
0
3
0
0
W
Izanami
isthatDirty
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
27,023
44,405
Taken
45,891
24,197
Mitigated
20,231
13,827
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadBidWills
Bacchus
4,057
648
0
2,161
10,265
9,566
0
4,963
5,302
17,510
0
L
Merlin
JJStatic
Merlin
3,274
398
0
999
7,431
2,504
238
867
6,564
45,668
0
W
Ra
3,602
250
353
2,156
5,958
2,655
0
1,798
4,160
46,727
0
L
Arachne
MrAgin73
Arachne
5,760
2,838
0
6,134
10,957
4,782
0
2,120
8,837
0
54,315
L
4,235
601
0
5,088
9,604
6,695
0
2,120
7,484
22,238
0
L
Olorun
SumGlock
Olorun
10,853
6,883
71
3,994
8,734
4,107
682
4,801
3,933
71,127
0
L
Charybdis
XcelYeti
Charybdis
2,901
1,360
0
745
9,165
2,143
510
1,600
7,565
0
24,050
W
Tsukuyomi
acehigh1999
Tsukuyomi
5,398
1,592
0
2,591
9,235
3,992
0
2,566
6,669
0
37,669
W
3,849
1,447
0
4,632
10,678
4,738
1,129
7,086
3,592
42,714
0
W
Izanami
isthatDirty
Izanami
9,390
6,708
0
1,934
8,269
3,246
1,404
1,949
6,320
0
83,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
34,274
394
Minions Killed
359
0
Camps Cleared
0
1,285,533
Distance Traveled
1,276,000
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,749
482
19
1
0
258,965
5
L
Merlin
6,311
451
76
5
0
221,381
6
W
Ra
6,641
474
85
6
0
264,429
3
L
Arachne
7,175
513
90
6
0
301,214
1
L
Bacchus
6,730
481
25
2
0
264,745
1
L
Olorun
8,578
613
129
9
0
254,959
1
L
Charybdis
5,480
391
39
3
0
233,701
4
W
Tsukuyomi
7,080
506
75
5
0
284,185
3
W
Freya
6,195
443
55
4
0
220,580
4
W
Izanami
8,245
589
160
11
0
257,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role