Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GhostGogen
Scylla
Level 126
God Stats
12W - 15L
1,461 SR
Queue Stats
657W - 524L
1,550 Elo+
Party 1
Neith
Neith
Leonardo0604
Neith
Level 129
God Stats
26W - 26L
1,611 SR
Queue Stats
748W - 622L
1,528 Elo+
Party 1
Atlas
Atlas
iamthetim88
Atlas
Level 134
God Stats
3W - 2L
1,408 SR
Queue Stats
75W - 63L
1,535 Elo+
Party 2
Set
Set
theheater
Set
Level 132
God Stats
2W - 0L
1,275 SR
Queue Stats
70W - 44L
1,623 Elo+
Party 2
Team Averages
Level 126
1,451 SR
1,547 Elo+

VS

Team Averages
Level 147
1,518 SR
1,521 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
LIETUVIS121
Eset
Level 108
God Stats
4W - 3L
1,729 SR
Queue Stats
33W - 35L
1,359 Elo+
Solo
Freya
Freya
MEDM
Freya
Level 160
God Stats
1W - 2L
1,363 SR
Queue Stats
26W - 17L
1,681 Elo+
Party 3
Serqet
Serqet
男孩子竟被女老师轮番布置作业
Serqet
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
394W - 332L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 1
3,357
671
865
3,512
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
GhostGogen
Scylla
6
1 / 0 / 0
3,461
692
558
1,175
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,593
719
261
1,301
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 1
3,241
648
865
4,059
1,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

5
1 / 1 / 0
3,358
672
1,526
3,082
1,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
1 / 1 / 0
3,289
658
1,549
4,175
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
 
Skadi
1
0 / 0 / 0
2,415
483
0
0
0
Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,212
642
967
1,725
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
MEDM
Freya
3
0 / 0 / 0
2,632
526
86
975
240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 0 / 0
3,344
669
644
2,485
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
1
0.5
L
Atlas
 
Atlas
1
1
0
1
L
Skadi
 
Skadi
0
0
0
0
W
Scylla
GhostGogen
Scylla
1
0
0
1
L
0
1
0
0
W
0
0
0
0
L
Freya
MEDM
Freya
0
0
0
0
W
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,075
Damage
3,246
13,129
Taken
9,360
4,446
Mitigated
3,403
4,590
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
865
611
0
1,063
3,512
1,048
0
550
2,962
0
15,143
L
Atlas
 
Atlas
1,549
614
0
940
4,175
1,897
0
865
3,310
7,835
0
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
GhostGogen
Scylla
558
148
0
250
1,175
343
0
417
758
15,263
0
L
967
118
0
0
1,725
554
0
325
1,348
15,369
0
W
261
50
0
681
1,301
494
504
86
1,215
0
19,385
L
Freya
MEDM
Freya
86
32
0
423
975
240
0
0
975
4,354
0
W
865
270
503
1,243
4,059
1,471
0
1,022
3,037
5,343
0
W
1,526
841
0
850
3,082
1,090
0
527
2,509
0
17,060
L
644
267
0
1,226
2,485
712
0
153
2,304
0
11,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,010
Gold Earned
14,892
134
Minions Killed
83
0
Camps Cleared
0
478,509
Distance Traveled
317,297
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,357
671
39
8
0
105,751
1
L
Atlas
3,289
658
9
2
0
69,577
0
L
Skadi
2,415
483
0
0
0
813
0
W
Scylla
3,461
692
25
5
0
90,501
4
L
Eset
3,212
642
34
7
0
86,495
2
W
Neith
3,593
719
30
6
0
83,691
1
L
Freya
2,632
526
6
1
0
39,958
0
W
Atlas
3,241
648
10
2
0
103,344
1
W
Set
3,358
672
30
6
0
95,222
0
L
Serqet
3,344
669
34
7
0
120,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role