Player Matchup

Merlin
Merlin
SuperMotts
Merlin
Level 148
God Stats
10W - 5L
1,723 SR
Queue Stats
364W - 265L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
bineboi912
Jormungandr
Level 51
God Stats
18W - 14L
1,440 SR
Queue Stats
348W - 429L
1,329 Elo+
Party 1
Bastet
Bastet
thatkidkurt4
Bastet
Level 121
God Stats
55W - 46L
1,589 SR
Queue Stats
257W - 288L
1,389 Elo+
Party 1
Team Averages
Level 107
1,584 SR
1,424 Elo+

VS

Team Averages
Level 78
1,406 SR
1,501 Elo+
Shiva
Shiva
ISlappBots
Shiva
Level 115
God Stats
5W - 9L
1,471 SR
Queue Stats
118W - 117L
1,497 Elo+
Party 2
Ares
Ares
Spitzfirx
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,539 Elo+
Party 2
Raijin
Raijin
Sytumn
Raijin
Level 100
God Stats
0W - 3L
1,248 SR
Queue Stats
164W - 186L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SuperMotts
Merlin
13
3 / 0 / 5
7,595
760
7,563
3,447
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
bineboi912
Jormungandr
13
3 / 0 / 6
7,641
764
8,944
5,954
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
12
3 / 2 / 5
7,640
764
7,395
9,086
3,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
1 / 3 / 1
6,333
633
6,160
11,507
7,113
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
10
1 / 4 / 1
6,882
688
1,550
10,067
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Sytumn
Raijin
11
0 / 2 / 1
6,561
656
4,872
6,679
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
3
1
0.5
L
Ares
1
4
1
0.38
W
Merlin
SuperMotts
Merlin
3
0
5
5.5
L
Raijin
Sytumn
Raijin
0
2
1
0.25
W
Jormungandr
bineboi912
Jormungandr
3
0
6
6
W
Bastet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
12,582
18,487
Taken
28,253
9,751
Mitigated
17,466
4,202
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,160
827
125
1,313
11,507
7,113
0
5,747
5,396
0
18,586
L
Ares
1,550
160
0
828
10,067
7,599
0
5,926
3,715
5,862
0
W
Merlin
SuperMotts
Merlin
7,563
86
0
750
3,447
1,293
294
652
2,795
28,986
0
L
Raijin
Sytumn
Raijin
4,872
491
0
270
6,679
2,754
0
4,197
2,182
28,442
0
W
Jormungandr
bineboi912
Jormungandr
8,944
2,753
0
750
5,954
4,798
147
2,325
3,629
23,105
0
W
Bastet
7,395
1,706
0
2,702
9,086
3,660
792
3,790
5,296
0
21,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
19,776
126
Minions Killed
99
6
Camps Cleared
3
598,122
Distance Traveled
540,100
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,333
633
34
3
1
196,080
0
L
Ares
6,882
688
7
1
0
159,617
0
W
Merlin
7,595
760
52
5
3
192,441
1
L
Raijin
6,561
656
58
6
2
184,403
2
W
Jormungandr
7,641
764
41
4
0
186,999
1
W
Bastet
7,640
764
33
3
3
218,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role