Player Matchup

Atlas
Atlas
Masters
StuckStepmum69
Atlas
Masters
Level 146
God Stats
32W - 1L
2,096 SR
Queue Stats
99W - 14L
2,727 MMR
Party 2
Jing Wei
Jing Wei
Grandmaster
WolfgangPetryFan
Jing Wei
Grandmaster
Level 68
God Stats
19W - 1L
2,038 SR
Queue Stats
29W - 4L
3,378 MMR
Party 2
Sol
Sol
Masters
iidreezyy
Sol
Masters
Level 129
God Stats
6W - 0L
2,123 SR
Queue Stats
379W - 6L
3,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 114
2,086 SR
3,202 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,753 SR
1,893 MMR
Awilix
Awilix
Diamond V
RAI67DEN
Awilix
Diamond V
Level 152
God Stats
4W - 2L
1,745 SR
Queue Stats
87W - 59L
1,893 MMR
Party 1
He Bo
He Bo
Diamond V
SF_Cacamof
He Bo
Diamond V
Level 122
God Stats
0W - 1L
1,794 SR
Queue Stats
87W - 59L
1,893 MMR
Party 1
Sobek
Sobek
Diamond V
yuperman
Sobek
Diamond V
Level 159
God Stats
37W - 22L
1,720 SR
Queue Stats
87W - 59L
1,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 14
7,629
1,090
5,388
7,236
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
8 / 0 / 9
7,476
1,068
10,113
6,340
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 0 / 13
7,210
1,030
11,213
8,670
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAresFenrirPersephoneAchilles

VS

Bans
ThothBaba YagaScyllaNoxMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
RAI67DEN
Awilix
7
0 / 8 / 0
4,411
630
4,681
9,677
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
9
0 / 5 / 0
4,802
686
4,686
7,393
3,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
yuperman
Sobek
7
0 / 6 / 0
4,891
699
2,746
13,759
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
19
Kills
0
0
Deaths
19
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
RAI67DEN
Awilix
0
8
0
0
L
He Bo
0
5
0
0
W
5
0
14
12
W
8
0
9
12.5
W
6
0
13
12.5
L
Sobek
yuperman
Sobek
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
12,113
22,246
Taken
30,829
10,799
Mitigated
16,841
12,601
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
RAI67DEN
Awilix
4,681
1,319
0
173
9,677
3,908
0
5,518
4,159
0
7,349
L
He Bo
4,686
217
0
250
7,393
3,007
0
4,458
2,935
15,740
0
W
5,388
1,961
525
4,199
7,236
5,706
202
2,488
4,748
13,628
0
W
10,113
6,358
0
2,499
6,340
2,297
1,156
2,005
4,335
0
32,371
W
11,213
6,807
0
5,378
8,670
2,796
1,871
3,043
5,627
26,687
0
L
Sobek
yuperman
Sobek
2,746
291
0
1,416
13,759
9,926
0
6,672
7,087
10,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
14,104
88
Minions Killed
60
5
Camps Cleared
1
418,303
Distance Traveled
385,922
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,411
630
4
1
0
134,798
3
L
He Bo
4,802
686
41
6
1
122,239
2
W
Atlas
7,629
1,090
11
2
0
151,105
0
W
Jing Wei
7,476
1,068
30
4
2
136,722
2
W
Sol
7,210
1,030
47
7
3
130,476
3
L
Sobek
4,891
699
15
2
0
128,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role