Player Matchup

Heimdallr
Heimdallr
Emoney_316
Heimdallr
Level 141
God Stats
14W - 7L
1,700 SR
Queue Stats
323W - 324L
1,596 Elo+
Party 2
Neith
Neith
RoryDevonne
Neith
Level 129
God Stats
10W - 9L
1,498 SR
Queue Stats
156W - 165L
1,454 Elo+
Solo
Olorun
Olorun
The16thCurse
Olorun
Level 159
God Stats
3W - 1L
1,829 SR
Queue Stats
147W - 131L
1,525 Elo+
Party 1
Tiamat
Tiamat
kh23169
Tiamat
Level 114
God Stats
3W - 5L
1,395 SR
Queue Stats
217W - 219L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
lSUITESl
Ne Zha
Level 139
God Stats
7W - 4L
1,575 SR
Queue Stats
45W - 28L
1,571 Elo+
Party 1
Team Averages
Level 136
1,599 SR
1,533 Elo+

VS

Team Averages
Level 124
1,617 SR
1,525 Elo+
Skadi
Skadi
Inducedgamer16
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
Jedi-TheDankTank
Ganesha
Level 160
God Stats
76W - 64L
1,549 SR
Queue Stats
1,182W - 1,147L
1,534 Elo+
Solo
Janus
Janus
TWAFFLE69
Janus
Level 141
God Stats
3W - 6L
1,548 SR
Queue Stats
303W - 306L
1,580 Elo+
Solo
Set
Set
VinnyTheBeef
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 269L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
warking321
Gilgamesh
Level 69
God Stats
0W - 2L
1,985 SR
Queue Stats
3W - 8L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emoney_316
Heimdallr
18
4 / 2 / 3
10,767
538
12,374
18,211
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 3
11,063
553
12,729
12,519
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
10 / 1 / 6
11,633
582
24,468
20,757
11,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
kh23169
Tiamat
15
2 / 0 / 6
9,579
479
10,392
10,287
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
lSUITESl
Ne Zha
15
2 / 1 / 10
10,101
505
8,182
19,937
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,495
375
10,579
15,117
5,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 3
8,109
405
7,941
18,179
15,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
TWAFFLE69
Janus
14
3 / 7 / 1
9,620
481
14,626
15,602
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 1
8,444
422
6,283
21,310
9,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
warking321
Gilgamesh
14
1 / 3 / 1
8,877
444
9,703
19,258
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
6
6
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Emoney_316
Heimdallr
4
2
3
2.75
L
0
5
3
0.3
L
0
3
3
0.5
W
5
2
3
3.25
L
Janus
TWAFFLE69
Janus
3
7
1
0.5
W
Olorun
10
1
6
13
L
2
6
1
0.42
W
Tiamat
kh23169
Tiamat
2
0
6
5
W
Ne Zha
lSUITESl
Ne Zha
2
1
10
7
L
Gilgamesh
warking321
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,145
Damage
49,132
81,711
Taken
89,466
56,806
Mitigated
50,242
35,300
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Emoney_316
Heimdallr
12,374
5,703
0
8,031
18,211
8,623
2,233
4,527
13,349
0
103,277
L
10,579
5,756
188
295
15,117
5,976
0
7,946
7,171
0
47,261
L
7,941
1,174
0
2,183
18,179
15,658
0
9,588
8,591
31,354
0
W
12,729
3,742
0
3,386
12,519
7,037
2,440
1,989
9,753
0
73,033
L
Janus
TWAFFLE69
Janus
14,626
719
0
4,195
15,602
5,331
0
7,233
8,369
56,545
0
W
Olorun
24,468
13,906
1,217
12,885
20,757
11,026
4,166
5,012
15,443
115,610
0
L
6,283
2,184
0
7,549
21,310
9,576
0
6,036
15,271
0
65,011
W
Tiamat
kh23169
Tiamat
10,392
507
0
3,060
10,287
7,476
607
3,853
6,073
60,426
0
W
Ne Zha
lSUITESl
Ne Zha
8,182
2,077
730
5,991
19,937
22,644
374
6,708
12,907
0
37,996
L
Gilgamesh
warking321
Gilgamesh
9,703
1,152
0
1,825
19,258
13,701
0
4,057
15,201
5,073
55,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
42,545
589
Minions Killed
406
0
Camps Cleared
0
1,819,212
Distance Traveled
1,949,075
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,767
538
157
8
0
388,755
6
L
Skadi
7,495
375
85
4
0
348,678
2
L
Ganesha
8,109
405
21
1
0
374,130
7
W
Neith
11,063
553
142
7
0
308,349
5
L
Janus
9,620
481
103
5
0
355,717
3
W
Olorun
11,633
582
152
8
0
344,396
5
L
Set
8,444
422
99
5
0
462,235
4
W
Tiamat
9,579
479
87
4
0
385,662
5
W
Ne Zha
10,101
505
51
3
0
392,050
6
L
Gilgamesh
8,877
444
98
5
0
408,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role