Player Matchup

Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Flamingxbull3t
Terra
Level 108
God Stats
2W - 3L
1,168 SR
Queue Stats
55W - 49L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
XV GURU VX
Heimdallr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 139L
1,507 Elo+
Party 3
Raijin
Raijin
mariospectre9524
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
navi220706
Zhong Kui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 117L
1,458 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,497 Elo+

VS

Team Averages
Level 60
1,536 SR
1,473 Elo+
Izanami
Izanami
Celest_02
Izanami
Level 63
God Stats
38W - 39L
1,465 SR
Queue Stats
402W - 444L
1,407 Elo+
Solo
Hades
Hades
XxYmirJunglexX
Hades
Level 46
God Stats
6W - 3L
1,636 SR
Queue Stats
272W - 275L
1,523 Elo+
Party 2
Fenrir
Fenrir
babayaga69xx
Fenrir
Level 68
God Stats
7W - 3L
1,769 SR
Queue Stats
148W - 145L
1,458 Elo+
Party 2
Ares
Ares
jarequenatorres
Ares
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 113L
1,493 Elo+
Party 2
Hel
Hel
jmarco123
Hel
Level 87
God Stats
0W - 2L
1,308 SR
Queue Stats
242W - 238L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
3 / 1 / 0
4,323
721
3,595
3,687
1,166
5
1 / 0 / 1
3,795
633
1,767
3,882
1,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
XV GURU VX
Heimdallr
6
1 / 1 / 1
3,634
606
3,013
4,475
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,223
704
1,261
2,711
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
navi220706
Zhong Kui
7
0 / 0 / 2
4,121
687
1,183
1,465
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Celest_02
Izanami
5
0 / 1 / 1
3,429
572
3,331
2,680
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,172
529
725
1,877
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
6
1 / 2 / 0
3,773
629
1,034
4,586
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,724
621
1,578
4,416
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 1
3,475
579
785
4,644
1,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
0
3
L
Izanami
Celest_02
Izanami
0
1
1
0.5
W
1
0
1
1.5
W
Heimdallr
XV GURU VX
Heimdallr
1
1
1
1.5
L
0
1
0
0
L
Fenrir
1
2
0
0.5
L
1
1
0
1
L
0
3
1
0.17
W
2
0
0
2
W
Zhong Kui
navi220706
Zhong Kui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,819
Damage
7,453
16,220
Taken
18,203
5,131
Mitigated
6,377
7,527
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,595
1,254
0
969
3,687
1,166
0
785
2,902
0
17,061
L
Izanami
Celest_02
Izanami
3,331
2,773
0
256
2,680
854
0
977
1,703
0
19,321
W
1,767
199
1,226
2,032
3,882
1,151
0
514
3,368
6,760
0
W
Heimdallr
XV GURU VX
Heimdallr
3,013
1,554
0
750
4,475
1,230
0
1,064
3,411
0
18,179
L
725
0
0
809
1,877
692
0
1,106
771
10,035
0
L
Fenrir
1,034
246
0
2,140
4,586
1,622
0
1,338
3,248
0
17,772
L
1,578
56
156
1,147
4,416
2,072
0
790
3,626
9,829
0
L
785
76
0
1,358
4,644
1,137
0
0
4,644
13,399
0
W
1,261
479
0
1,850
2,711
720
30
354
2,357
17,366
0
W
Zhong Kui
navi220706
Zhong Kui
1,183
375
0
700
1,465
864
0
371
1,094
20,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
17,573
161
Minions Killed
136
0
Camps Cleared
0
525,978
Distance Traveled
543,493
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,323
721
35
6
0
108,764
1
L
Izanami
3,429
572
38
6
0
122,503
0
W
Terra
3,795
633
11
2
0
122,218
1
W
Heimdallr
3,634
606
29
5
0
103,042
0
L
Hades
3,172
529
19
3
0
74,979
2
L
Fenrir
3,773
629
43
7
0
125,548
0
L
Ares
3,724
621
12
2
0
113,954
0
L
Hel
3,475
579
24
4
0
106,509
0
W
Raijin
4,223
704
44
7
0
118,011
2
W
Zhong Kui
4,121
687
42
7
0
73,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role