Player Matchup

Baron Samedi
Baron Samedi
ColdDayInHELL
Baron Samedi
Level 138
God Stats
8W - 5L
1,830 SR
Queue Stats
33W - 33L
1,556 Elo+
Solo
Shiva
Shiva
Colrezz
Shiva
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 146L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
D7ominator
Heimdallr
Level 160
God Stats
12W - 8L
1,704 SR
Queue Stats
127W - 105L
1,605 Elo+
Party 2
Chang'e
Chang'e
Justin³
Chang'e
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 82L
1,632 Elo+
Party 2
Kali
Kali
twisiable
Kali
Level 127
God Stats
2W - 1L
1,767 SR
Queue Stats
130W - 106L
1,935 Elo+
Party 2
Team Averages
Level 141
1,660 SR
1,661 Elo+

VS

Team Averages
Level 124
1,569 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Brousko
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,501 Elo+
Solo
Bellona
Bellona
Fenitarn
Bellona
Level 159
God Stats
1W - 2L
1,630 SR
Queue Stats
99W - 71L
1,652 Elo+
Party 1
Janus
Janus
Quasar961
Janus
Level 142
God Stats
0W - 2L
1,858 SR
Queue Stats
71W - 49L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
VedmaFeona
Aphrodite
Level 146
God Stats
18W - 11L
1,637 SR
Queue Stats
107W - 97L
1,615 Elo+
Party 1
Neith
Neith
ansg24
Neith
Level 18
God Stats
0W - 2L
1,222 SR
Queue Stats
2W - 7L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdDayInHELL
Baron Samedi
20
14 / 2 / 12
18,489
840
28,091
24,844
18,928
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shiva
Colrezz
Shiva
20
7 / 6 / 24
16,598
754
30,439
34,935
40,040
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
D7ominator
Heimdallr
20
8 / 6 / 19
17,227
783
41,635
30,285
16,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Justin³
Chang'e
20
8 / 6 / 17
16,770
762
21,651
28,899
19,186
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
20
7 / 9 / 13
16,328
742
23,666
32,938
24,514
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brousko
Kuzenbo
20
9 / 11 / 9
16,184
736
32,689
37,053
32,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Fenitarn
Bellona
20
1 / 7 / 18
14,134
642
24,678
45,468
51,886
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Quasar961
Janus
20
7 / 9 / 12
17,020
774
13,693
26,061
9,951
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
VedmaFeona
Aphrodite
20
6 / 3 / 17
16,179
735
27,863
27,935
25,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
ansg24
Neith
20
5 / 14 / 5
14,605
664
6,035
26,857
13,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
89
44
Kills
28
29
Deaths
44
85
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Brousko
Kuzenbo
9
11
9
1.23
W
Baron Samedi
ColdDayInHELL
Baron Samedi
14
2
12
10
W
Shiva
Colrezz
Shiva
7
6
24
3.17
W
Heimdallr
D7ominator
Heimdallr
8
6
19
2.92
L
Bellona
Fenitarn
Bellona
1
7
18
1.43
W
Chang'e
Justin³
Chang'e
8
6
17
2.75
L
Janus
Quasar961
Janus
7
9
12
1.44
L
Aphrodite
VedmaFeona
Aphrodite
6
3
17
4.83
L
Neith
ansg24
Neith
5
14
5
0.54
W
Kali
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,482
Damage
104,958
151,901
Taken
163,374
119,080
Mitigated
133,625
51,463
Healing
42,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Brousko
Kuzenbo
32,689
8,743
0
6,337
37,053
32,665
654
14,202
22,265
71,238
0
W
Baron Samedi
ColdDayInHELL
Baron Samedi
28,091
1,811
5,216
10,131
24,844
18,928
3,729
12,290
12,554
87,065
0
W
Shiva
Colrezz
Shiva
30,439
5,722
1,231
4,283
34,935
40,040
155
19,441
15,494
0
58,267
W
Heimdallr
D7ominator
Heimdallr
41,635
20,733
0
4,056
30,285
16,412
5,633
15,667
14,618
0
99,445
L
Bellona
Fenitarn
Bellona
24,678
10,158
0
4,997
45,468
51,886
618
13,117
31,189
0
59,951
W
Chang'e
Justin³
Chang'e
21,651
1,844
8,079
11,261
28,899
19,186
1,517
14,666
14,233
77,054
0
L
Janus
Quasar961
Janus
13,693
182
0
1,442
26,061
9,951
1,048
4,983
20,619
75,597
0
L
Aphrodite
VedmaFeona
Aphrodite
27,863
2,055
12,029
16,157
27,935
25,574
473
8,627
18,552
79,040
0
L
Neith
ansg24
Neith
6,035
1,165
0
1,183
26,857
13,549
0
7,616
18,905
0
25,206
W
Kali
23,666
9,355
0
7,206
32,938
24,514
125
12,181
20,589
0
79,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,412
Gold Earned
78,122
466
Minions Killed
394
0
Camps Cleared
0
2,124,404
Distance Traveled
2,170,730
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
16,184
736
71
3
0
384,635
1
W
Baron Samedi
18,489
840
131
6
0
436,913
2
W
Shiva
16,598
754
45
2
0
420,495
0
W
Heimdallr
17,227
783
118
5
0
396,473
1
L
Bellona
14,134
642
63
3
0
453,989
1
W
Chang'e
16,770
762
113
5
0
416,780
1
L
Janus
17,020
774
111
5
0
466,288
1
L
Aphrodite
16,179
735
105
5
0
499,740
2
L
Neith
14,605
664
44
2
0
366,078
0
W
Kali
16,328
742
59
3
0
453,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role