Player Matchup

Danzaburou
Danzaburou
Bisdo
Danzaburou
Level 15
God Stats
1W - 0L
1,742 SR
Queue Stats
119W - 19L
1,801 Elo+
Party 1
Jing Wei
Jing Wei
PoteBabyK
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 80L
1,555 Elo+
Party 1
Ganesha
Ganesha
Shaad Spartan
Ganesha
Level 109
God Stats
9W - 3L
1,912 SR
Queue Stats
209W - 204L
1,429 Elo+
Party 1
Artemis
Artemis
offSETlokiii
Artemis
Level 108
God Stats
1W - 0L
1,627 SR
Queue Stats
7W - 4L
1,769 Elo+
Party 1
Kukulkan
Kukulkan
reverendmaple3
Kukulkan
Level 160
God Stats
3W - 3L
1,552 SR
Queue Stats
203W - 119L
1,703 Elo+
Party 1
Team Averages
Level 91
1,666 SR
1,651 Elo+

VS

Team Averages
Level 63
1,451 SR
1,471 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IIviktorII
Achilles
Level 29
God Stats
2W - 2L
1,256 SR
Queue Stats
174W - 205L
1,436 Elo+
Solo
Izanami
Izanami
Prevail508
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Solo
Chiron
Chiron
SevenWave957014
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,373 Elo+
Solo
Nemesis
Nemesis
Smurfaho
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 230L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bisdo
Danzaburou
14
6 / 1 / 10
9,031
903
14,951
7,401
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
PoteBabyK
Jing Wei
16
5 / 2 / 12
9,516
952
9,583
9,049
4,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
14
0 / 2 / 18
8,652
865
4,331
12,595
14,120
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
offSETlokiii
Artemis
14
2 / 0 / 17
8,561
856
10,496
6,991
2,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
7 / 3 / 11
9,380
938
7,308
9,031
4,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 5 / 1
7,560
756
5,126
12,387
9,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
IIviktorII
Achilles
15
4 / 5 / 2
7,879
788
13,349
18,138
12,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Prevail508
Izanami
5
0 / 2 / 0
5,490
549
468
2,668
891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 7 / 4
7,657
766
7,489
15,794
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Smurfaho
Nemesis
5
0 / 1 / 0
5,652
565
531
2,616
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
20
Kills
7
8
Deaths
20
68
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
1
0.7
W
Danzaburou
Bisdo
Danzaburou
6
1
10
11
L
Achilles
IIviktorII
Achilles
4
5
2
1
W
Jing Wei
PoteBabyK
Jing Wei
5
2
12
5.5
L
Izanami
Prevail508
Izanami
0
2
0
0
L
0
7
4
0.29
W
Ganesha
0
2
18
4.5
L
Nemesis
Smurfaho
Nemesis
0
1
0
0
W
Artemis
offSETlokiii
Artemis
2
0
17
10.5
W
Kukulkan
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,669
Damage
26,963
45,067
Taken
51,603
28,661
Mitigated
32,801
22,856
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,126
4,157
21
1,985
12,387
9,876
0
2,849
9,538
0
9,835
W
Danzaburou
Bisdo
Danzaburou
14,951
8,869
1,553
1,352
7,401
3,140
2,673
0
7,304
0
24,143
L
Achilles
IIviktorII
Achilles
13,349
1,635
154
6,860
18,138
12,810
0
4,946
13,192
0
19,937
W
Jing Wei
PoteBabyK
Jing Wei
9,583
8,277
1,896
3,596
9,049
4,301
2,099
0
8,773
0
24,382
L
Izanami
Prevail508
Izanami
468
202
0
56
2,668
891
0
623
2,045
0
1,758
L
7,489
1,060
221
3,944
15,794
7,492
0
2,818
12,976
0
19,963
W
Ganesha
4,331
944
1,631
3,603
12,595
14,120
272
0
12,365
9,475
0
L
Nemesis
Smurfaho
Nemesis
531
123
213
202
2,616
1,732
0
403
2,213
0
531
W
Artemis
offSETlokiii
Artemis
10,496
3,843
1,877
2,266
6,991
2,964
990
0
6,779
0
17,426
W
Kukulkan
7,308
1,789
3,612
1,470
9,031
4,136
2,054
0
8,932
24,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
34,238
124
Minions Killed
49
0
Camps Cleared
0
968,056
Distance Traveled
620,345
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,560
756
6
1
0
155,663
0
W
Danzaburou
9,031
903
28
3
0
167,180
1
L
Achilles
7,879
788
11
1
0
198,722
3
W
Jing Wei
9,516
952
37
4
0
203,428
0
L
Izanami
5,490
549
4
0
0
63,355
0
L
Chiron
7,657
766
28
3
0
152,150
0
W
Ganesha
8,652
865
0
0
0
201,278
0
L
Nemesis
5,652
565
0
0
0
50,455
1
W
Artemis
8,561
856
15
2
0
212,523
0
W
Kukulkan
9,380
938
44
4
0
183,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role