Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FelipeTM_92
Khepri
Level 107
God Stats
3W - 2L
1,678 SR
Queue Stats
21W - 36L
1,286 Elo+
Party 2
Neith
Neith
GDaniel_
Neith
Level 65
God Stats
3W - 11L
1,202 SR
Queue Stats
17W - 34L
1,270 Elo+
Party 2
Loki
Loki
Gilgamite
Loki
Level 80
God Stats
1W - 1L
1,747 SR
Queue Stats
10W - 20L
1,240 Elo+
Party 2
Tyr
Tyr
Weniel
Tyr
Level 129
God Stats
0W - 2L
1,318 SR
Queue Stats
32W - 37L
1,298 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,319 Elo+

VS

Team Averages
Level 125
1,442 SR
1,430 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Althaid
Chang'e
Level 158
God Stats
3W - 2L
1,556 SR
Queue Stats
332W - 327L
1,482 Elo+
Party 3
Izanami
Izanami
DeeperSeeker377
Izanami
Level 117
God Stats
4W - 6L
1,521 SR
Queue Stats
302W - 385L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
Soled by Jp7243
Sylvanus
Level 96
God Stats
19W - 27L
1,020 SR
Queue Stats
138W - 202L
1,357 Elo+
Party 1
Bastet
Bastet
Wolf Reaper BR
Bastet
Level 146
God Stats
1W - 1L
1,611 SR
Queue Stats
81W - 100L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 0
6,977
537
1,821
7,794
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
9
0 / 2 / 0
5,736
441
2,772
6,801
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
GDaniel_
Neith
9
0 / 2 / 0
5,553
427
3,877
7,357
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
10
0 / 2 / 0
6,151
473
1,002
7,853
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Weniel
Tyr
12
1 / 3 / 0
7,114
547
9,344
13,327
12,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 1
7,960
612
7,854
12,932
13,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Althaid
Chang'e
13
0 / 0 / 2
7,811
601
4,385
5,768
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
7,343
565
7,592
8,926
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
1 / 0 / 4
6,121
471
3,510
7,176
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 2
7,422
571
3,549
9,007
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Bellona
 
Bellona
2
1
1
2.5
W
Chang'e
Althaid
Chang'e
0
0
2
1
W
4
0
1
4.5
L
Khepri
0
2
0
0
L
Neith
GDaniel_
Neith
0
2
0
0
L
Loki
0
2
0
0
W
Sylvanus
1
0
4
3
L
Tyr
Weniel
Tyr
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
26,890
43,132
Taken
43,809
24,961
Mitigated
26,630
15,914
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,821
140
149
2,197
7,794
3,121
0
3,150
4,410
64,101
0
W
Bellona
 
Bellona
7,854
4,682
0
5,896
12,932
13,205
0
0
12,932
0
58,065
W
Chang'e
Althaid
Chang'e
4,385
275
425
3,311
5,768
2,237
0
1,599
4,169
67,262
0
W
7,592
6,006
0
3,643
8,926
3,344
1,484
1,820
7,106
0
65,520
L
Khepri
2,772
225
0
1,316
6,801
4,097
0
1,593
5,208
16,251
0
L
Neith
GDaniel_
Neith
3,877
1,577
0
3,545
7,357
2,557
0
1,028
6,329
0
46,222
L
Loki
1,002
487
0
4,108
7,853
2,499
0
497
7,318
0
43,977
W
Sylvanus
3,510
1,671
1,848
3,146
7,176
4,480
390
952
6,224
18,469
7,666
L
Tyr
Weniel
Tyr
9,344
1,145
0
4,599
13,327
12,687
168
635
12,648
0
56,802
W
3,549
937
0
4,466
9,007
3,364
0
222
8,785
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
36,657
394
Minions Killed
493
0
Camps Cleared
0
1,297,818
Distance Traveled
1,359,898
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,977
537
108
8
0
289,862
8
W
Bellona
7,960
612
112
9
0
296,571
2
W
Chang'e
7,811
601
132
10
0
276,260
4
W
Izanami
7,343
565
113
9
0
226,199
1
L
Khepri
5,736
441
36
3
0
248,481
2
L
Neith
5,553
427
77
6
0
198,696
2
L
Loki
6,151
473
81
6
0
294,961
1
W
Sylvanus
6,121
471
41
3
0
224,378
8
L
Tyr
7,114
547
92
7
0
265,818
3
W
Bastet
7,422
571
95
7
0
336,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role