Player Matchup

Artemis
Artemis
Nanerpoles
Artemis
Level 134
God Stats
2W - 2L
1,577 SR
Queue Stats
83W - 65L
1,626 Elo+
Party 2
Odin
Odin
SirMonty
Odin
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 58L
1,694 Elo+
Party 2
Sol
Sol
Tourettes Draco
Sol
Level 141
God Stats
6W - 1L
1,864 SR
Queue Stats
147W - 109L
1,612 Elo+
Party 2
Team Averages
Level 112
1,647 SR
1,644 Elo+

VS

Team Averages
Level 39
1,395 SR
1,322 Elo+
Ares
Ares
Deathroe711
Ares
Level 43
God Stats
0W - 3L
1,237 SR
Queue Stats
115W - 207L
1,336 Elo+
Party 1
Thanatos
Thanatos
LUB3 SKY B4LL3R
Thanatos
Level 28
God Stats
2W - 3L
1,528 SR
Queue Stats
8W - 21L
1,302 Elo+
Party 1
Discordia
Discordia
MaBusch
Discordia
Level 46
God Stats
4W - 5L
1,419 SR
Queue Stats
109W - 190L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nanerpoles
Artemis
14
6 / 0 / 7
9,388
853
6,523
3,212
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
6 / 3 / 11
10,035
912
8,397
11,671
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
9 / 0 / 10
9,987
908
20,422
13,058
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,470
679
5,871
21,676
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
11
1 / 5 / 2
7,135
649
3,101
10,282
9,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
MaBusch
Discordia
11
0 / 8 / 2
7,059
642
6,323
9,586
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
2
3
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Thanatos
1
5
2
0.4
L
Discordia
MaBusch
Discordia
0
8
2
0.13
W
Artemis
Nanerpoles
Artemis
6
0
7
9.5
W
Odin
6
3
11
3.83
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
15,295
27,941
Taken
41,544
19,984
Mitigated
37,192
7,894
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,871
599
117
1,206
21,676
23,021
0
8,963
12,713
13,633
0
L
Thanatos
3,101
280
0
3,962
10,282
9,093
0
4,528
5,754
0
16,870
L
Discordia
MaBusch
Discordia
6,323
843
0
32
9,586
5,078
0
4,889
4,697
30,411
0
W
Artemis
Nanerpoles
Artemis
6,523
3,609
0
1,136
3,212
1,564
1,427
2,075
1,079
0
33,709
W
Odin
8,397
1,855
0
1,018
11,671
11,981
152
3,178
8,283
0
16,695
W
20,422
8,724
205
5,535
13,058
6,439
1,356
6,596
6,080
41,228
5,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
21,664
137
Minions Killed
88
8
Camps Cleared
2
629,953
Distance Traveled
548,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,470
679
16
1
0
186,625
0
L
Thanatos
7,135
649
20
2
0
201,911
1
L
Discordia
7,059
642
52
5
2
159,838
1
W
Artemis
9,388
853
58
5
5
221,196
0
W
Odin
10,035
912
14
1
1
210,251
1
W
Sol
9,987
908
65
6
2
198,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role