Player Matchup

Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
PossessedPaper
Ah Puch
Silver IV
Level 96
God Stats
22W - 47L
1,403 SR
Queue Stats
231W - 342L
1,097 MMR
Solo
Izanami
Izanami
Bronze IV
SISUKA20
Izanami
Bronze IV
Level 120
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 20L
986 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,413 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,602 SR
1,108 MMR
Ymir
Ymir
Silver III
SALTYY8346
Ymir
Silver III
Level 78
God Stats
78W - 93L
1,508 SR
Queue Stats
101W - 135L
966 MMR
Party 2
Neith
Neith
Gold II
Y Catastrophe Y
Neith
Gold II
Level 105
God Stats
13W - 19L
1,698 SR
Queue Stats
98W - 115L
1,464 MMR
Party 2
Vulcan
Vulcan
Silver IV
joke1982
Vulcan
Silver IV
Level 145
God Stats
7W - 5L
1,599 SR
Queue Stats
133W - 209L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 1 / 1
6,840
622
5,976
10,650
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 0
6,959
633
10,489
6,910
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
SISUKA20
Izanami
9
0 / 5 / 1
6,389
581
3,590
10,250
4,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshFenrirThothBastetZhong Kui

VS

Bans
ShivaZeusAthenaPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,785
799
5,101
11,557
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 5
8,096
736
12,717
9,509
4,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
joke1982
Vulcan
13
2 / 1 / 5
7,624
693
7,420
7,207
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
1
2
0
0.5
W
3
0
5
5.5
L
Izanami
SISUKA20
Izanami
0
5
1
0.1
W
3
0
5
5.5
W
Vulcan
joke1982
Vulcan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
25,238
27,810
Taken
28,273
16,076
Mitigated
18,466
5,465
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,976
1,302
0
3,451
10,650
8,633
0
4,962
5,688
0
20,732
L
10,489
80
0
1,428
6,910
2,998
0
2,553
4,357
32,035
0
W
5,101
926
189
3,512
11,557
10,893
104
3,126
8,228
15,202
0
L
Izanami
SISUKA20
Izanami
3,590
992
0
586
10,250
4,445
0
5,168
5,082
0
18,522
W
12,717
7,120
207
4,565
9,509
4,329
963
4,295
5,124
0
34,810
W
Vulcan
joke1982
Vulcan
7,420
5,062
885
2,221
7,207
3,244
70
3,186
3,910
30,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
24,505
122
Minions Killed
134
3
Camps Cleared
8
573,790
Distance Traveled
638,791
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,840
622
39
4
1
237,231
6
L
Ah Puch
6,959
633
47
4
1
184,061
1
W
Ymir
8,785
799
23
2
1
214,630
1
L
Izanami
6,389
581
36
3
1
152,498
1
W
Neith
8,096
736
60
5
4
201,562
2
W
Vulcan
7,624
693
51
5
3
222,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role