Player Matchup

Sun Wukong
Sun Wukong
JanLamho
Sun Wukong
Level 128
God Stats
68W - 75L
1,470 SR
Queue Stats
577W - 638L
1,466 Elo+
Solo
Nu Wa
Nu Wa
PutinBinLaggin
Nu Wa
Level 63
God Stats
1W - 4L
1,269 SR
Queue Stats
24W - 29L
1,450 Elo+
Party 2
Cupid
Cupid
Reynoww
Cupid
Level 102
God Stats
7W - 3L
1,654 SR
Queue Stats
168W - 143L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
UnknownVIP14
Baron Samedi
Level 68
God Stats
5W - 8L
1,397 SR
Queue Stats
157W - 166L
1,430 Elo+
Party 2
Thor
Thor
le deco
Thor
Level 57
God Stats
14W - 14L
1,530 SR
Queue Stats
87W - 104L
1,474 Elo+
Solo
Team Averages
Level 84
1,464 SR
1,473 Elo+

VS

Team Averages
Level 124
1,479 SR
1,468 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HanzoRonin
Zeus
Level 160
God Stats
12W - 3L
1,761 SR
Queue Stats
80W - 85L
1,490 Elo+
Party 1
Hercules
Hercules
Peche12y12
Hercules
Level 111
God Stats
12W - 22L
1,305 SR
Queue Stats
426W - 442L
1,465 Elo+
Party 3
Poseidon
Poseidon
Thecord22
Poseidon
Level 87
God Stats
7W - 7L
1,425 SR
Queue Stats
25W - 29L
1,408 Elo+
Party 3
Cupid
Cupid
ZABUZA-0209
Cupid
Level 101
God Stats
4W - 7L
1,404 SR
Queue Stats
111W - 112L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JanLamho
Sun Wukong
16
0 / 1 / 1
9,778
978
6,865
13,309
9,819
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 3 / 3
10,001
1,000
13,306
12,013
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Reynoww
Cupid
16
2 / 1 / 1
10,582
1,058
10,005
9,362
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
UnknownVIP14
Baron Samedi
15
1 / 1 / 1
10,190
1,019
10,278
8,833
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
le deco
Thor
15
0 / 4 / 2
9,365
937
7,942
17,104
8,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

233

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 0 / 5
11,200
1,120
11,706
12,006
12,886
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 8
10,508
1,051
22,354
9,008
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Peche12y12
Hercules
16
0 / 2 / 6
9,589
959
12,115
14,911
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Thecord22
Poseidon
16
2 / 0 / 6
11,101
1,110
7,116
5,993
2,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 4
9,830
983
3,866
9,820
3,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
10
10
Deaths
3
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
5
7.5
W
2
1
8
6
L
Sun Wukong
JanLamho
Sun Wukong
0
1
1
0.5
W
Hercules
Peche12y12
Hercules
0
2
6
1.5
L
0
3
3
0.5
L
Cupid
Reynoww
Cupid
2
1
1
2.5
W
Poseidon
Thecord22
Poseidon
2
0
6
5
L
Baron Samedi
UnknownVIP14
Baron Samedi
1
1
1
1.5
W
1
0
4
3
L
Thor
le deco
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,396
Damage
57,157
60,621
Taken
51,738
31,909
Mitigated
31,306
12,343
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,706
1,511
0
0
12,006
12,886
0
5,796
6,210
19,519
0
W
22,354
1,529
57
1,491
9,008
2,979
0
3,341
5,667
45,307
0
L
Sun Wukong
JanLamho
Sun Wukong
6,865
845
0
4,694
13,309
9,819
0
8,178
5,131
0
21,810
W
Hercules
Peche12y12
Hercules
12,115
2,858
0
3,052
14,911
9,031
0
7,504
7,407
0
25,720
L
13,306
4,143
273
1,110
12,013
4,766
0
7,211
4,802
33,081
0
L
Cupid
Reynoww
Cupid
10,005
5,448
760
2,332
9,362
4,022
0
6,611
2,751
0
39,870
W
Poseidon
Thecord22
Poseidon
7,116
512
0
630
5,993
2,476
0
2,920
3,073
56,215
0
L
Baron Samedi
UnknownVIP14
Baron Samedi
10,278
256
1,462
1,468
8,833
5,198
0
7,148
1,685
35,426
0
W
3,866
1,143
1,896
852
9,820
3,934
0
4,023
5,797
0
11,571
L
Thor
le deco
Thor
7,942
500
0
244
17,104
8,104
0
12,028
5,076
0
10,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
52,228
215
Minions Killed
223
12
Camps Cleared
5
1,069,505
Distance Traveled
1,073,759
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,200
1,120
12
1
0
210,156
2
W
Zeus
10,508
1,051
61
6
2
207,114
0
L
Sun Wukong
9,778
978
26
3
4
228,346
0
W
Hercules
9,589
959
25
3
0
204,762
0
L
Nu Wa
10,001
1,000
43
4
2
199,526
0
L
Cupid
10,582
1,058
79
8
2
207,995
1
W
Poseidon
11,101
1,110
106
11
2
213,535
0
L
Baron Samedi
10,190
1,019
64
6
2
212,500
1
W
Cupid
9,830
983
19
2
1
238,192
1
L
Thor
9,365
937
3
0
2
221,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role