Player Matchup

Pele
Pele
ISA-IS-CRACKED18
Pele
Level 67
God Stats
2W - 3L
1,388 SR
Queue Stats
150W - 146L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
TOM-JP626
Kuzenbo
Level 129
God Stats
36W - 46L
1,443 SR
Queue Stats
219W - 264L
1,456 Elo+
Party 1
Scylla
Scylla
Thebroadside
Scylla
Level 29
God Stats
5W - 3L
1,491 SR
Queue Stats
204W - 112L
1,726 Elo+
Party 2
Bellona
Bellona
Thesaucybaker
Bellona
Level 148
God Stats
6W - 1L
1,793 SR
Queue Stats
323W - 210L
1,741 Elo+
Party 2
Neith
Neith
same_2u_US
Neith
Level 149
God Stats
10W - 13L
1,330 SR
Queue Stats
305W - 359L
1,429 Elo+
Party 1
Team Averages
Level 104
1,489 SR
1,548 Elo+

VS

Team Averages
Level 57
1,461 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Gaymerman
Yu Huang
Level 49
God Stats
0W - 2L
1,169 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Loki
Loki
NithEna
Loki
Level 44
God Stats
8W - 16L
1,372 SR
Queue Stats
79W - 103L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
couldyoudieplz
Ah Muzen Cab
Level 106
God Stats
12W - 7L
1,764 SR
Queue Stats
136W - 140L
1,630 Elo+
Solo
Tiamat
Tiamat
kknd1013
Tiamat
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,405
560
5,737
12,951
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TOM-JP626
Kuzenbo
11
2 / 1 / 3
7,343
490
7,232
10,845
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
16
6 / 0 / 0
9,211
614
6,241
6,925
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
13
1 / 1 / 1
8,035
536
6,158
15,499
11,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
0 / 1 / 2
7,694
513
3,964
7,498
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 2 / 0
7,675
512
8,764
9,036
8,510
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Gaymerman
Yu Huang
10
0 / 3 / 0
5,694
380
4,972
8,406
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
NithEna
Loki
12
1 / 2 / 0
6,983
466
1,595
9,010
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
couldyoudieplz
Ah Muzen Cab
14
2 / 2 / 0
7,684
512
8,222
10,732
4,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
kknd1013
Tiamat
11
0 / 4 / 2
6,296
420
6,282
10,128
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
3
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Yu Huang
Gaymerman
Yu Huang
0
3
0
0
W
4
0
1
4.5
L
Loki
NithEna
Loki
1
2
0
0.5
W
Kuzenbo
TOM-JP626
Kuzenbo
2
1
3
3.5
W
Scylla
6
0
0
6
W
Bellona
1
1
1
1.5
L
Ah Muzen Cab
couldyoudieplz
Ah Muzen Cab
2
2
0
1
L
Tiamat
kknd1013
Tiamat
0
4
2
0.25
W
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
29,835
53,718
Taken
47,312
28,884
Mitigated
26,610
20,996
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,764
725
0
4,413
9,036
8,510
0
1,143
7,893
66,551
0
L
Yu Huang
Gaymerman
Yu Huang
4,972
455
433
1,847
8,406
3,363
32
4,114
4,292
30,093
0
W
5,737
1,705
0
1,469
12,951
4,713
0
2,089
10,818
0
63,613
L
Loki
NithEna
Loki
1,595
406
0
1,495
9,010
4,179
0
638
8,372
0
45,002
W
Kuzenbo
TOM-JP626
Kuzenbo
7,232
2,775
326
4,010
10,845
7,751
152
4,129
6,070
27,378
0
W
Scylla
6,241
728
0
1,776
6,925
2,411
0
0
6,925
74,691
0
W
Bellona
6,158
2,327
0
9,108
15,499
11,038
696
7,078
8,421
0
49,646
L
Ah Muzen Cab
couldyoudieplz
Ah Muzen Cab
8,222
3,579
0
3,761
10,732
4,467
0
3,196
7,536
0
74,043
L
Tiamat
kknd1013
Tiamat
6,282
304
0
2,995
10,128
6,091
0
4,549
5,579
37,792
0
W
Neith
3,964
843
0
4,307
7,498
2,971
1,090
5,305
1,466
0
51,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
34,332
516
Minions Killed
409
0
Camps Cleared
0
1,530,597
Distance Traveled
1,384,596
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,675
512
108
7
0
232,650
4
L
Yu Huang
5,694
380
44
3
0
266,938
4
W
Pele
8,405
560
112
7
0
356,215
1
L
Loki
6,983
466
85
6
0
302,316
3
W
Kuzenbo
7,343
490
27
2
0
291,883
5
W
Scylla
9,211
614
152
10
0
314,286
2
W
Bellona
8,035
536
98
7
0
302,113
0
L
Ah Muzen Cab
7,684
512
102
7
0
318,020
7
L
Tiamat
6,296
420
70
5
0
264,672
3
W
Neith
7,694
513
127
8
0
266,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role