Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Arco4547
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,122 Elo+
Party 1
Nemesis
Nemesis
DigBickCarl
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,122 Elo+
Party 1
King Arthur
King Arthur
byakuyashi
King Arthur
Level 43
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 5L
1,122 Elo+
Party 1
Izanami
Izanami
chriswrld999
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 4
Team Averages
Level 29
1,456 SR
1,230 Elo+

VS

Team Averages
Level 66
1,581 SR
1,513 Elo+
Da Ji
Da Ji
Cadoonio
Da Ji
Level 96
God Stats
73W - 53L
1,644 SR
Queue Stats
518W - 418L
1,526 Elo+
Party 2
Ganesha
Ganesha
ElongatedMusk
Ganesha
Level 49
God Stats
17W - 6L
1,749 SR
Queue Stats
112W - 95L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
LeadingGorilla4
Amaterasu
Level 107
God Stats
44W - 25L
1,594 SR
Queue Stats
394W - 314L
1,517 Elo+
Party 2
Apollo
Apollo
Xswinger
Apollo
Level 62
God Stats
1W - 2L
1,712 SR
Queue Stats
56W - 46L
1,500 Elo+
Party 3
Olorun
Olorun
nautylosaurus
Olorun
Level 16
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 2
7,443
465
8,451
13,900
10,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Arco4547
Janus
14
3 / 1 / 2
8,212
513
7,609
6,731
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DigBickCarl
Nemesis
13
4 / 2 / 1
7,803
488
7,618
15,422
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
byakuyashi
King Arthur
14
3 / 3 / 1
8,023
501
9,784
12,057
12,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
chriswrld999
Izanami
10
1 / 7 / 2
6,199
387
8,285
13,883
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cadoonio
Da Ji
15
8 / 4 / 1
8,770
548
10,438
15,079
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
11
0 / 2 / 8
7,257
454
7,462
17,639
11,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
LeadingGorilla4
Amaterasu
16
2 / 2 / 2
9,539
596
6,628
14,718
11,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Xswinger
Apollo
13
5 / 1 / 5
8,217
514
11,450
11,243
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 3
7,571
473
5,963
10,069
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
16
16
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
L
Janus
Arco4547
Janus
3
1
2
4
W
Da Ji
Cadoonio
Da Ji
8
4
1
2.13
L
Nemesis
DigBickCarl
Nemesis
4
2
1
2.25
W
Ganesha
0
2
8
2
W
Amaterasu
LeadingGorilla4
Amaterasu
2
2
2
1.5
W
Apollo
Xswinger
Apollo
5
1
5
7.5
L
King Arthur
byakuyashi
King Arthur
3
3
1
1.17
L
Izanami
chriswrld999
Izanami
1
7
2
0.29
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,747
Damage
41,941
61,993
Taken
68,748
36,175
Mitigated
39,411
16,913
Healing
24,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,451
1,784
2,554
4,867
13,900
10,774
873
3,433
10,467
38,759
0
L
Janus
Arco4547
Janus
7,609
736
0
750
6,731
2,864
102
4,078
2,653
64,964
0
W
Da Ji
Cadoonio
Da Ji
10,438
3,257
0
3,742
15,079
8,127
0
2,689
12,390
0
68,622
L
Nemesis
DigBickCarl
Nemesis
7,618
3,148
0
6,944
15,422
5,848
0
1,486
13,936
0
59,320
W
Ganesha
7,462
1,806
810
7,006
17,639
11,034
46
4,606
13,033
24,582
0
W
Amaterasu
LeadingGorilla4
Amaterasu
6,628
2,653
51
5,434
14,718
11,380
158
1,160
13,558
0
78,381
W
Apollo
Xswinger
Apollo
11,450
7,277
0
4,991
11,243
4,620
1,042
3,400
7,843
0
50,888
L
King Arthur
byakuyashi
King Arthur
9,784
1,231
0
500
12,057
12,351
36
1,310
10,747
0
51,616
L
Izanami
chriswrld999
Izanami
8,285
5,581
0
1,298
13,883
4,338
1,255
3,118
10,765
773
32,398
W
5,963
4,293
97
2,375
10,069
4,250
527
4,854
5,215
50,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
41,354
378
Minions Killed
445
0
Camps Cleared
0
1,469,613
Distance Traveled
1,450,867
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,443
465
68
4
0
279,761
5
L
Janus
8,212
513
93
6
0
307,487
5
W
Da Ji
8,770
548
101
6
0
306,389
4
L
Nemesis
7,803
488
95
6
0
324,450
3
W
Ganesha
7,257
454
16
1
0
283,097
6
W
Amaterasu
9,539
596
171
11
0
282,029
3
W
Apollo
8,217
514
81
5
0
326,306
3
L
King Arthur
8,023
501
85
5
0
325,137
4
L
Izanami
6,199
387
37
2
0
232,778
2
W
Olorun
7,571
473
76
5
0
253,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role