Player Matchup

Chang'e
Chang'e
Bleezuss
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,399 Elo+
Solo
Persephone
Persephone
elBaluba
Persephone
Level 51
God Stats
3W - 0L
1,788 SR
Queue Stats
35W - 32L
1,419 Elo+
Solo
Bakasura
Bakasura
minecraftzach69
Bakasura
Level 62
God Stats
26W - 9L
1,775 SR
Queue Stats
120W - 123L
1,410 Elo+
Solo
Izanami
Izanami
sunsetshadow9715
Izanami
Level 95
God Stats
5W - 6L
1,413 SR
Queue Stats
256W - 294L
1,397 Elo+
Solo
Geb
Geb
xtremeuser
Geb
Level 88
God Stats
6W - 5L
1,513 SR
Queue Stats
40W - 42L
1,408 Elo+
Solo
Team Averages
Level 71
1,598 SR
1,407 Elo+

VS

Team Averages
Level 93
1,460 SR
1,374 Elo+
Medusa
Medusa
Gloryspren94
Medusa
Level 53
God Stats
2W - 9L
1,470 SR
Queue Stats
99W - 111L
1,435 Elo+
Solo
Heimdallr
Heimdallr
MachGunJesus
Heimdallr
Level 143
God Stats
7W - 7L
1,331 SR
Queue Stats
318W - 350L
1,373 Elo+
Solo
Hades
Hades
Mongoose187
Hades
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 35L
1,316 Elo+
Solo
Kali
Kali
YakamiSuzuya770
Kali
Level 101
God Stats
30W - 18L
1,518 SR
Queue Stats
276W - 289L
1,372 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 120
God Stats
414W - 383L
1,480 SR
Queue Stats
479W - 509L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bleezuss
Chang'e
12
1 / 1 / 0
6,593
549
3,640
8,853
4,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
elBaluba
Persephone
10
1 / 3 / 2
6,853
571
6,357
6,238
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
0 / 2 / 1
6,632
553
3,935
9,629
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 0
6,005
500
3,262
8,159
1,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 1
6,032
503
1,986
11,494
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 1 / 3
7,063
589
11,182
7,561
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MachGunJesus
Heimdallr
12
1 / 1 / 0
6,882
574
6,073
8,644
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 2 / 5
5,920
493
3,819
10,144
7,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 3
6,054
505
2,683
8,971
3,495
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 1 / 0
4,323
360
200
2,365
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bleezuss
Chang'e
1
1
0
1
L
Medusa
7
1
3
8.5
L
Heimdallr
MachGunJesus
Heimdallr
1
1
0
1
L
3
2
5
2.75
L
1
0
3
2.5
W
Persephone
elBaluba
Persephone
1
3
2
0.67
W
Bakasura
0
2
1
0.25
L
0
1
0
0
W
1
5
0
0.2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
23,957
44,373
Taken
37,685
17,924
Mitigated
18,336
16,820
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bleezuss
Chang'e
3,640
658
0
5,796
8,853
4,650
0
0
8,853
46,326
0
L
Medusa
11,182
4,552
0
2,967
7,561
2,794
533
1,313
6,248
0
51,419
L
Heimdallr
MachGunJesus
Heimdallr
6,073
2,778
0
3,878
8,644
3,770
1,412
3,640
5,004
0
50,794
L
3,819
851
259
1,302
10,144
7,397
125
3,245
6,759
17,621
0
L
2,683
1,039
232
2,098
8,971
3,495
770
3,162
5,769
0
27,237
W
Persephone
elBaluba
Persephone
6,357
485
0
933
6,238
1,860
367
1,741
4,494
33,941
0
W
Bakasura
3,935
3,374
0
5,739
9,629
3,457
0
827
8,802
0
43,646
L
200
43
0
634
2,365
880
0
623
1,742
6,165
973
W
3,262
2,054
0
1,428
8,159
1,847
120
127
8,032
0
41,097
W
1,986
286
380
2,544
11,494
6,110
87
1,306
10,188
10,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
30,242
332
Minions Killed
254
0
Camps Cleared
0
1,187,438
Distance Traveled
881,538
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,593
549
79
7
0
257,705
0
L
Medusa
7,063
589
77
6
0
192,008
1
L
Heimdallr
6,882
574
87
7
0
181,825
1
L
Hades
5,920
493
22
2
0
201,109
0
L
Kali
6,054
505
56
5
0
242,298
2
W
Persephone
6,853
571
47
4
0
225,562
0
W
Bakasura
6,632
553
112
9
0
255,029
0
L
Freya
4,323
360
12
1
0
64,298
1
W
Izanami
6,005
500
73
6
0
202,875
1
W
Geb
6,032
503
21
2
0
246,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role