Player Matchup

Sol
Sol
Pyromachine99
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,520 Elo+
Party 1
Cerberus
Cerberus
antrosio
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Charybdis
Charybdis
mfrei13
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,521 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,521 Elo+

VS

Team Averages
Level 60
1,404 SR
1,565 Elo+
Loki
Loki
Ulis00
Loki
Level 85
God Stats
6W - 5L
1,579 SR
Queue Stats
81W - 66L
1,572 Elo+
Solo
Chaac
Chaac
llHeckll
Chaac
Level 68
God Stats
5W - 6L
1,132 SR
Queue Stats
317W - 308L
1,565 Elo+
Party 2
Ra
Ra
llLiebell
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 72L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 1
13,602
648
27,666
23,749
13,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
antrosio
Cerberus
15
0 / 3 / 4
11,589
552
4,995
26,574
29,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
mfrei13
Charybdis
18
1 / 3 / 4
12,402
591
17,848
16,395
8,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ulis00
Loki
19
2 / 3 / 4
13,523
644
18,481
16,035
7,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
llHeckll
Chaac
18
3 / 1 / 4
14,418
687
18,235
25,195
33,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 2
13,738
654
19,853
15,325
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
8
8
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Loki
Ulis00
Loki
2
3
4
1.33
L
Cerberus
antrosio
Cerberus
0
3
4
0.67
W
Chaac
llHeckll
Chaac
3
1
4
5
W
3
1
2
4
L
Charybdis
mfrei13
Charybdis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,509
Damage
56,569
66,718
Taken
56,555
51,301
Mitigated
47,471
20,360
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,666
10,867
0
12,274
23,749
13,126
990
5,140
18,609
92,204
9,624
W
Loki
Ulis00
Loki
18,481
3,005
0
1,627
16,035
7,084
1,391
7,851
8,184
0
64,624
L
Cerberus
antrosio
Cerberus
4,995
1,117
707
6,532
26,574
29,965
468
10,759
15,815
22,369
0
W
Chaac
llHeckll
Chaac
18,235
2,623
212
8,653
25,195
33,099
455
12,133
13,062
0
38,828
W
19,853
1,636
3,016
6,154
15,325
7,288
793
9,664
5,661
86,270
0
L
Charybdis
mfrei13
Charybdis
17,848
6,600
0
847
16,395
8,210
613
5,179
11,216
0
56,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
41,679
257
Minions Killed
261
9
Camps Cleared
10
1,030,775
Distance Traveled
1,241,710
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,602
648
147
7
7
345,404
2
W
Loki
13,523
644
84
4
5
416,979
6
L
Cerberus
11,589
552
34
2
1
329,979
8
W
Chaac
14,418
687
40
2
1
457,535
14
W
Ra
13,738
654
137
7
4
367,196
0
L
Charybdis
12,402
591
76
4
1
355,392
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role