Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CARTELEDRO
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,254 Elo+
Solo
Discordia
Discordia
Crohna
Discordia
Level 124
God Stats
3W - 0L
1,152 SR
Queue Stats
164W - 152L
1,542 Elo+
Party 1
Ullr
Ullr
ThraxToxin
Ullr
Level 120
God Stats
1W - 0L
1,279 SR
Queue Stats
55W - 59L
1,485 Elo+
Party 1
Zeus
Zeus
rompeortos99
Zeus
Level 24
God Stats
4W - 3L
1,282 SR
Queue Stats
125W - 115L
1,456 Elo+
Solo
Team Averages
Level 78
1,342 SR
1,448 Elo+

VS

Team Averages
Level 44
1,456 SR
1,538 Elo+
Merlin
Merlin
Eileitheiyax
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Grok22
Morgan Le Fay
Level 45
God Stats
10W - 11L
1,280 SR
Queue Stats
545W - 544L
1,521 Elo+
Solo
Eset
Eset
Ignotich
Eset
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,730 Elo+
Party 2
Bacchus
Bacchus
Unova15
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,438 Elo+
Solo
Atlas
Atlas
xkhix
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 8
9,155
654
8,479
9,482
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
CARTELEDRO
Hou Yi
17
3 / 4 / 10
10,102
722
11,593
14,215
11,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
Crohna
Discordia
19
5 / 1 / 12
11,108
793
15,906
7,399
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 14
9,846
703
8,311
8,965
4,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 6 / 10
11,828
845
30,216
15,277
19,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 6 / 5
9,536
681
10,898
14,406
7,500
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Grok22
Morgan Le Fay
16
6 / 5 / 5
9,705
693
16,093
16,265
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
14
1 / 7 / 6
8,810
629
7,742
15,370
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Unova15
Bacchus
15
3 / 4 / 7
9,337
667
4,806
20,433
20,210
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
xkhix
Atlas
18
4 / 3 / 7
10,764
769
9,323
22,442
26,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
25
Kills
17
17
Deaths
25
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
8
1.75
W
Hou Yi
CARTELEDRO
Hou Yi
3
4
10
2
W
Discordia
Crohna
Discordia
5
1
12
11
L
Merlin
3
6
5
0.92
L
Morgan Le Fay
Grok22
Morgan Le Fay
6
5
5
1.7
L
Eset
1
7
6
0.57
W
1
2
14
4
L
Bacchus
Unova15
Bacchus
3
4
7
1.63
W
13
6
10
3
L
Atlas
xkhix
Atlas
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,505
Damage
48,862
55,338
Taken
88,916
44,178
Mitigated
70,410
17,542
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,479
1,008
1,253
1,621
9,482
4,605
196
8,772
710
13,543
0
W
Hou Yi
CARTELEDRO
Hou Yi
11,593
3,703
1,789
2,230
14,215
11,660
421
12,453
1,762
0
23,207
W
Discordia
Crohna
Discordia
15,906
534
1,385
1,347
7,399
4,073
1,182
5,699
1,700
36,197
0
L
Merlin
10,898
696
953
1,239
14,406
7,500
0
10,434
3,654
30,054
0
L
Morgan Le Fay
Grok22
Morgan Le Fay
16,093
1,410
1,685
2,732
16,265
8,811
0
11,633
4,270
26,819
0
L
Eset
7,742
328
864
2,320
15,370
7,276
0
10,384
4,696
21,297
0
W
8,311
3,496
1,257
1,315
8,965
4,362
1,200
8,337
628
0
15,571
L
Bacchus
Unova15
Bacchus
4,806
304
2,007
3,820
20,433
20,210
84
10,579
9,611
6,931
0
W
30,216
3,736
3,336
2,009
15,277
19,478
978
13,601
1,676
41,588
0
L
Atlas
xkhix
Atlas
9,323
1,794
981
3,897
22,442
26,613
0
10,078
12,084
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
48,152
124
Minions Killed
120
0
Camps Cleared
0
1,312,738
Distance Traveled
1,341,139
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,155
654
12
1
0
252,652
3
W
Hou Yi
10,102
722
28
2
0
272,149
0
W
Discordia
11,108
793
44
3
0
280,153
1
L
Merlin
9,536
681
47
3
0
249,527
0
L
Morgan Le Fay
9,705
693
13
1
0
291,585
1
L
Eset
8,810
629
33
2
0
253,105
0
W
Ullr
9,846
703
16
1
0
274,127
1
L
Bacchus
9,337
667
5
0
0
275,163
3
W
Zeus
11,828
845
24
2
0
233,657
0
L
Atlas
10,764
769
22
2
0
271,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role